Tuesday, 11. September 2012 02:42:16, by Zahri
Below are some ideas for T EC progs. Feel free to add ideas as you think of them! That way even if you don't use them, someone else might. If one of the ideas below can only be logically written for one area and is not repeatable, feel free to put your name on it to 'claim' it.
- T ER solo quest where a harmless unkillable mob is spawned somewhere in a series of rooms that are not accessible. Each room has 4-6 directions to leave, giving lots of options for where it will go. The only requirement is the room it ends up in at the end must be accessible to mortals. Players are tasked with finding the mob (randomly in their exploration as weeks go by, not as a direct thing). Each time the mob is found, the individual's qvar is raised by +1. The mob then immediately leaves. After a while, players will be able to visit someone in the MUD to turn in their "exploration points" for prizes.
- Tracking insignia which tracks that a player has visited every room in an area, for a prize. Note: as you don't want to have too many variables stacking on a single insignia, you will periodically want to collapse them into a smaller amount. i.e. if rooms 4000-4009 have been visited, you can change it to 'set1_visited'. When all 5 sets (for example) are set, the player receives a prize.
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