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Polls
Round 1 Death
- view results -
Round 1 Play
- view results -
Wagering Prizes and/or Death on Push
- view results -
Newbie Tip
To see a list of player creatable races, their 3 letter abbreviation, size and racial languages, type HELP RACES. - Riviat
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Guests Online: 2
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Member Count: 515
Newest: Robirb
Recent Polls
Round 1 Death
I am looking for ways to make PYL more fun (and profitable) for players. We piloted some potential changes during Anniversary Month. Your feedback will help to determine how the game will be played in the future. Please select the option you prefer. Please add comment for any prizes you would like to see added to the game.
1) Keep death on Round 1 if player loses. - 4 votes, 40%
Keep death on Round 1 if player loses.
2) Make Round 1 NO DEATH if player loses. - 6 votes, 60%
Make Round 1 NO DEATH if player loses.
Poll Conclusion:

- none yet -
Round 1 Play
1) Keep Round 1 best 2 of 3 random 100s - 3 votes, 33%
Keep Round 1 best 2 of 3 random 100s
2) If player wins first random 100, player wins round; otherwise, continue for best 2 of 3. - 6 votes, 67%
If player wins first random 100, player wins round; otherwise, continue for best 2 of 3.
Poll Conclusion:

- none yet -
Wagering Prizes and/or Death on Push
1) Player wages prize vs. deaths. If push and lose, player loses any prize level won and dies 2, 4, 8,16, or 32 times. - 1 votes, 11%
Player wages prize vs. deaths. If push and lose, player loses any prize level won and dies 2, 4, 8,16, or 32 times.
2) Player wagers deaths only. If push and lose, player keeps previous prize level, but dies 2, 4, 8, 16, or 32 times. - 8 votes, 89%
Player wagers deaths only. If push and lose, player keeps previous prize level, but dies 2, 4, 8, 16, or 32 times.
Poll Conclusion:

- none yet -
 
Polls Archive
There are 57 archived polls. Click to browse the archive.
 

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Shoutbox
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laazarus
Mar 02 2017 13:07
TMS is still not counting votes, damn them! Somehow they count Outbound clicks better then Inbound which you would think would indicate to them there is an obvious error, but apparently not.

Qismat
Dec 25 2016 02:01
Christmas HOG now!

laazarus
Nov 09 2016 13:37
The End is Nigh!

Vaden
Nov 08 2016 21:29


Qismat
Oct 05 2016 23:47
It was down for scheduled maintenance. It was back up fairly soon after. You can find it here at: http://avatar.melan
archy.info/index.ph
p/Main_Page


Shoutbox Archive
Game Updates
Mar 26 2017 22:53
Armathus successfully morphs from Hero 585 to become Lord Armathus.
Mar 26 2017 22:53
There is a disturbance in the realm as Audrina fails to become a Lord at sublevel 623.
Mar 26 2017 22:04
Kerrinth touches Jyntinku on the brow with the staff of Immortality. Jyntinku rises as an Acolyte of Avatar!
Mar 26 2017 19:02
There is a disturbance in the realm as Audrina fails to become a Lord at sublevel 587.
Mar 26 2017 13:49
Tuvor successfully morphs from Hero 509 to become Lord Tuvor.