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Member Count: 528
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Search Ideas
Player: Containing text:
 
2008-07-05
Ideas
Lledrith

2008-06-28 04:03:10
dp quests, a timed counter that is visible that counts down or ambassadors when asked says who and how long they have to compleate the task

either with mobprogs themselves, or not.
RagingBoar

2008-06-28 11:36:24
RE: the saving upon planing mid/thorn or being salved, when crashes happen towards the end of a run, a lot of the time we find outrselves back in the room we had just left, with the mobs still there. It would help cut down on deaths

onto idea list. spell update (save char when planeshifting/homing to midgaard/thorngate, including salvation)
Methadus

2008-06-29 01:26:07
how about making a config option so people cant invis you if you dont want to be. *bimpwocket* annoying!

no. If a player is abusing it and being a pest even after having been asked to not do it, contact an Immortal.
Ishtamu

2008-06-29 09:35:50
command Regarding pets: Is it possible to consider giving pets the ability to level with a character? -Even if they fall a level or two behind, for role playing and fun reasons.

some pet things are being considered.
Tammo

2008-06-29 19:39:47
group affects by type in affects list, maybe even having a header for each section.. color coding works fine but still have to search for the affect you are looking for. i think if there were different sections for each it would be easier (fatigues, down spells, spellups, stat mods, detects, etc)

which would then place the different effects of the same spell in different subgroups. Alternatives in listing affects would be nice, not sure it is really worth the work though.
Imrik

2008-06-29 21:36:05
incorporate a mob that requires players to play rounds of rock-paper-scissors in some kin of quest

mobprog can do that. But, first confirm that you have actually used the gambling room in solace.
Imrik

2008-06-29 21:42:50
successful bash with a charged shield should set it off on the mob

no, it should not.
Imrik

2008-06-29 23:20:04
allow players to trade pracs for quest points at 100 pracs per qp...Remorting chars at least get *something* for all the pracs they sacrifice by remorting.

not all classes have oodles of superfluous practices. no.
Imrik

2008-06-29 23:32:07
Calm shouldn't affect HiEs.

HiE are tranquil. They are much easier affected. Or, if you really really really want, this would result in HiE never being calmed, i.e. they do not stop fighting.
Methadus

2008-06-30 01:49:32
soloable areas @ lord. waiting around is no fun and makes the game ultra slow.

shrug
Rahim

2008-06-30 01:53:48
Need help files for perfect gems. Help gemstones relates to gems as they pertain to money, but not the gems that gemlore talks about. At least something that lists the various types of gems that exist.

documentation, if it does not exist
Equinox

2008-06-30 02:45:26
Better steal success message than "Ok."?

shrug
Poetry

2008-06-30 09:30:21
it would be nice to see when spells are about to drop a few seconds before they actually do..perhaps when they are wavering

that would be tricky to do sensibly, I think
Shem

2008-06-30 18:16:58
is it possible to add something like rsort level to shopkeepers?

possible
Elgar

2008-06-30 22:40:41
reconsider the frequency lord mobs use awe/calm the new code makes it extremely annoying

a bug wi be fixed on reboot
Khad

2008-07-01 02:05:07
more severe tradeoff races to vary playstyle - eg an illithid type race which is virtually incapable of casting arcane/divine

spells but exceedingly good at psionic spells (human type casting with a significant 40%? psi mod and a -50%? arcane/divine)

hmm. sounds interesting but ... the effect woud be that players of that race do not choose cleric/mage, as it really makes no sense. And how would that be a different playing style?
Khad

2008-07-01 02:09:26
lord psion/mnd? spell which causes a mob to attack itself for a round with significant exhaust, makes psions slightly more valuable on gear runs - consideration would be necessary on who to assign fatal damage to

do you really want to give that to psi mobs?
Sahara

2008-07-01 02:11:46
(Armored) aura that is visible with Awareness, for mobs wearing armor

just look at their equipment?
Khad

2008-07-01 03:16:41
critical agility - bladedancer skill similar to underfoot except where racial dexterity > attackers dexterity then dodge bonus or ac bonus

nah.
Erynea

2008-07-01 03:33:17
make shardstorm have a +ac debuff only on pc cast, making it possibly efficient if cast repeatedly by several wizards since it's basically useless now

but does that make sense? Your ability to not take damage does not get worse just because you have been hit before by some shards.
Erynea

2008-07-01 03:37:01
alter gravitas to have a chance to counter a gravitas attempt made against them (possibly racial psi/intel comparison? higher one wins - or possibly a strength comparison), allowing higher level psis a bit of a perk and making the skill more relevant to pcs

to ideas: not a bad idea, would have to sap mana when kicking in, similar to kinetic chain while at it, also reduce kinetic chain mana cost, so that it might still be used to have the weapon return into your hands instead of having to be picked up (removed lag stops that part being that critical)
Erynea

2008-07-01 03:41:16
strata cloudcover, causes current and adjacent rooms to be dark if outdoors as a group alternative to dark embrace (mediocre benefit as the stm would have to be standing) as well as being able to see invisible mobs on scan more easily

no idea what it has to do with seeing invis mobs. Other part - sounds ok, but why not just cast dark embrace?
Erynea

2008-07-01 03:46:23
sonic arrow, lord-level low damage arrow with a slightly-above-bash chance to knockdown (increased chance if held, reduced if scatter), can be used to make them slightly more valuable from a group perspective as well as more incentive to pay attention and swap accordingly

bash a mob... that does not sound like an arrow to me.
Erynea

2008-07-01 03:52:19
since rogues seemingly only have one class definer (copy key... woo woo), they could be given a unique advantage such as the ability to stab another target while in combat (excluding murder, since that already works) but at a stealth penalty (and probably automatic failure if the rogue is currently being attacked)

I am working on something for Lord rogues. You might like it.
Erynea

2008-07-01 03:54:00
alternative to previous idea, as bci are also training psionic abilities and assassins archery, rogues could be viewed as more melee combat-related and be given something accordingly such as 4th attack at lord or something along the lines of vital counter?

Preferably something more creative than that but I can't think of one atm
Gomez

2008-07-01 08:54:38
Targeted awe for mindbenders, cast on one mob, that mob will stay cool and chill in the corner for a few ticks. Small chance of backfiring on caster.

no, as you might have noticed awe/cam does not really affect aggie mobs. This is intentional.
Kurath

2008-07-01 10:15:15
psi lord/legend skill - mental projection, prevents psion from attacking but gives a chance of spell hitting incorrect target (% to nil similar to ether warp/evasion)- similar in concept to spec_illusionist creating a dummy copy (except without the need for a seperate mob), ends after trigger like illusory shield

which situation would that be useful?
Kurath

2008-07-01 10:18:39
implement a speedwalk parsing command similar to zmud's for times when no client is available, takes only e/n/w/s/u/d inputs with optional numerical modifiers (eg speedwalk nensdeeew or could be made to do nensd3ew) so for single time usage, an alias doesn't need to be slowly typed out

hmm, like it. To mechanics idea. Feasibility needs to be checked though.
Kurath

2008-07-01 10:19:24
a repeated command command, this probably has been previously turned down due to potential spamming with it, input as command int command, where it performs the second command integer number of times

no
Ebin

2008-07-01 14:13:47
outlaw spellbots, please

no.
Arcano

2008-07-01 16:24:30
add something about not having to be grouped for thren to help file / lord school / help new lord, there is still a lot of confusion over this

documentation
Pesadelo

2008-07-01 16:25:32
when calm or awe fail please at least show a msg to that affect

you see no message of it being succesful.
Gomez

2008-07-01 17:11:14
Critical failure in portals should have a small chance of insta-killing player entering.

no
Imrik

2008-07-01 17:13:39
Make outlawed characters bountied, so players can kill them for loot.

no
Lasker

2008-07-01 18:17:01
hl <lvl> for a min or hl <lvl> <lvl> for a range

interface: do the same for slist, hlist, llist, etc
Axxel

2008-07-01 18:52:48
Make panic not exahust....the only legit reason to actually use it is for a psi SOLOING....and dw solo is slow anyways, and it only works at hero

can you stop ideaing this. My memory has not been mindwiped.
Imrik

2008-07-01 21:38:59
1, 000, 000 gold to purchase a questpoint. This would make gold worth something again, and not completely unbalance the game due to people with lots of gold.

no. Which part of QUESTpoints did you not understand.
Khad

2008-07-02 01:47:42
tul-siths sorrow, priest-only buff, grants groupmates in room a burst of mana on priest's death

no. but:palading: noticably increase the benefit of final boon.
SerpShf

2008-07-02 05:59:23
many many thanks for changing monk skill set around a bit

welcome
Ebin

2008-07-02 10:46:17
lower xp loss for legend....400xp/death is rediculous

uhm. reduce xp-loss for legend a lot if protecting an owned territory, reduce it also in areas which had belonged to them, and now have been occupied by others. Note: Add a disabler for gemstone farming at the same time.
Sauron

2008-07-02 13:07:20
make a herolist listing herolis level 199 and lower.

no. Too long.
Ebnodon

2008-07-02 19:24:20
New help file for "tomes tome books book". Help file text...something like "Rumors say that somewhere, hidden from the general population, are special written tomes, old scripts that old secrets. If someone were to find such a thing, it may be worth a lot to someone else..."

that probaby exists as help spellbooks.
Thranx

2008-07-02 19:57:43
A helpfile for Nowhere plane. (It

currently doesn't exist.)
Thranx

2008-07-02 19:58:22
Or add keyword of nowhere to the nothing helpfile...

documentation
Mimir

2008-07-02 20:33:36
change wands so they only show adescr on zap (not wear)

bug, priority medium
Rafel

2008-07-02 22:44:32
let stms use buddychat while sustaining spells?

once more, if it was easy to split those things, it would probably have been done already.
Gomez

2008-07-03 07:49:21
Let illusory shield also provide a chance of protection against blackjack.

maybe.
SerpShf

2008-07-03 09:31:47
don't make lowmort ticket like the zoo ticket and other level zero or low level keys break after just a few uses, kinda sucks to get stuck in there as the key broke off and you didn't have an extra to get out with

you must have used it a number of times.
Skorn

2008-07-03 20:49:29
Add a who demonfire. Lots of laughs there!

no
Skorn

2008-07-03 21:03:05
For Kariya. Add increase item weight by 50% to qpcat6 as part of the reduce item weight line. Useful for weapons.

for Kariya
Ebnodon

2008-07-03 21:36:58
The counter of days on the "Top Voters" section should cycle counts... it has been saying "Top Voters - Last 30 Days" for... well a long time. Also, maybe the top voters list should reset every first of the month if possible.

Xiph?
Alrin

2008-07-03 22:18:09
(pt1) Arcane Manipulation: When a mob is near death (awful or lower - possibly 2.5-3% or lower of its max hp) and is put under this spell, at death the mob's arcane energies become unstable and explode from its now deceased owner damaging all of its allies within the

room.
Alrin

2008-07-03 22:18:09
(pt2) The spell then becomes unusable for a set period of time (5-10 tics?). This powerful spell has been lost to the grasp of time and has been rumored to be learned through ancient texts.

mini martyr cast by enemy. Why not just area spell and have the effect of damaging the enemy right away?
Thranx

2008-07-04 16:17:53
Have "note list" default to listing the last 10 notes of a board instead of every note. Can note list 1 if you want to see every note.

Interface: If easy to do consider a note list -<number> option, which lists the last <number> notes.
 

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Game Updates
Apr 14 2024 10:57
Zuag has remorted into a Centaur Soldier.
Apr 13 2024 15:27
Sethica successfully morphs from Hero 838 to become Lord Sethica.
Apr 13 2024 15:25
Zuag successfully morphs from Hero 647 to become Lord Zuag.
Apr 13 2024 14:43
Curses successfully morphs from Hero 999 to become Lord Curses.
Apr 13 2024 13:19
There is a disturbance in the realm as Zuag fails to become a Lord at sublevel 615.