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Newbie Tip
Some doors and chests are locked; look around the area and you just might find a key. - Calidon
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Member Count: 528
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Search Ideas
Player: Containing text:
 
2003-07-26
Ideas
Entity

2003-07-19 03:37:51
Find item skill. IC for rogues. Tracks items (like mob track skill) both laying around in the area and on mobs. Does not work for nolocate items. Does not work for items in player corpses. [Note: good for CRs after corpse is gone].

no
Entity

2003-07-19 03:38:00
I read we are going to have help sponge. How about help powerlevel plevel. Many lowmorts ask what it is. Also help gf... I mean help grandfathered :p

fine. approved level 1 for both.
Entity

2003-07-19 03:38:07
Let worship influence surge/quicken/augment multiplier.

no
Entity

2003-07-19 03:38:14
Make gars and drgs immune to harmful spelld (or at least resitant)

no
Entity

2003-07-19 03:38:21
Make mins uncalmable

no
Entity

2003-07-19 03:38:26
ic spell for sor. Called avenge. Much like trans life, it sets the caster's hp to and does major damage (like surge 5 best current harm spell) to the mob that the caster was fighting.

no
Entity

2003-07-19 03:38:31
Dispel good for evil clerics >:)

no.
Entity

2003-07-19 03:38:39
legend/titan tier should have spells that affect players outside the caster's room (remote/mass benefical spells)

don't care.
Entity

2003-07-19 03:38:48
interactive lag? Split all commands into the ones that can be used in lag and those that can not.

no
Becky

2003-07-19 03:42:08
the sign with directions to areas, the new mt durr part, doesnt fit the rest of the lines, i know its a stupid thing but its a little distracting

builder bug.
Ravel

2003-07-19 05:54:34
register the vnums of the items that a player has enchanted in their profile. And the more of the item the player enchants, the less his/her chance to succesfully brill the next item will be. Very memory/time consuming but would prevent camping.

no
Omen

2003-07-19 10:12:22
add the new ls syntax for longshot to the help file for longshot.

approved level 1
Pern

2003-07-19 11:26:42
a dummy in the arena that tells you how much damage a spell/skill/or you do in one round of combat

no
Gehenna

2003-07-19 13:28:17
when you try to pick coins off the ground, it should only say "You cannot carry that much weight in gold."... it shouldn't have the "You get 120000 gold coins." first. small detail, but I'm a bit of a perfectionist.

Do you get it and then drop it? are you forgetting to mention another line of information in there? Does it fall from your fingers due to the weight? This has been around a long time...if it is truely a confusing series of messages, it needs to be fixed.
Kychelybhyn

2003-07-19 14:13:00
hero 500 rogue skill, cd, sneaky glance. a skill that allows a rogue to type where in their sleep, has only 25% chance of success and has 12 ticks of fatigue before it can be used again

no
Becky

2003-07-19 15:03:19
there should be a note move to move a note that you wrote to the correct board, like note move <note_#> <new board #>

no
Vashti

2003-07-19 15:11:28
note to field; add boolean, note to mag and hero? *Smile*

I would approve this but explaining to the uninitiated how to get it to work right isn't worth the trouble.
Disharmony

2003-07-19 15:53:20
make the player who made buddyset be able to deny/allow access to it? like someone start iritating everyone else on buddyset does everyone else need to change the passwd of it? why not just easy make the player who created the buddyset the head of it so he can decide whom to invite and whom to throw out?

no
Storr

2003-07-19 16:59:51
this is not an original idea :p but I think Avatar should have room exits that is only available at night/a certain game month/etc

no
Ryoga

2003-07-19 17:08:42
allow all tiers of PC's the ability to accually write notes that can be stuck on trees or other such places for use of passing info/making mini quests, etc

no
Ryoga

2003-07-19 17:11:38
lord skill flurry of the dying. lord level skill- a dying monk of gorn can use the last of his health to double his open hand attacks before he dies. initating flurry of the dying consumes the remnant of hp that the monk has left

no
AEton

2003-07-19 17:16:47
add a "has just initiated a ritual of Salvation for %name in %roomtitle (vnum)." to lord info

fine. Approved Level II.
Ryoga

2003-07-19 17:18:08
name for lord lev dual stab attack: Cruoris (latin for murder) or Occisor (murderer) or interficio (to kill murder or slay)

nope. occisor was close.
Ryoga

2003-07-19 17:33:52
name for monk head strike apergo of gorn or apergia of gorn (both are greek) for strike

no
Ryoga

2003-07-19 17:34:30
how about archigos of gorn for the headstrike?

no. go back to the animal theme. goats...rams...bulls...antelope...mythical animals who may headbutt. Maybe there's a name for bowing down to conduct prayer that I'm unaware of which could be adapted.
Ryoga

2003-07-19 17:38:42
psionic skill-indeterminate level/tier- mental concert. A group of psions can pool their mana into one psionic entity for as many rounds as they are not distracted in combat. the mental entity does double damage on all spells. When mental concert is broken, all psions split the remaining mana between eachother equally

Approved Level IV. Psychic Golem spell. 4 psions are required to concentrate during combat and lose their midround attacks and regular attacks during the concentration. If one of them dies, the golem disappears. While existing the golem (represented by messages since it isn't really there) does heavy damage on the victim. The key to this is that the psions are defenseless and there needs to be a way for the enemy to realize that the psions are the key to killing the golem.
Ryoga

2003-07-19 17:41:11
when having more than one worshiper in a group, if one dies, let the next attack of the remaining worshiper do more damage as they are struck with anger and grief over their bretheren's death. this works when there is more than one PC that worships the same diety as the other in a group

no
Ryoga

2003-07-19 18:02:44
introduce shapeshift/polymorph spell which increases in potency as levels increase

no
Ryoga

2003-07-19 18:04:28
give restores for hero lev 500 and 999

no
Ryoga

2003-07-19 18:07:52
allows races with racial-butcher to make higher quality items when coupled with the archer skin corpse skill

no
Ryoga

2003-07-19 18:10:24
introduce mind flayer as a remort race

no
Ryoga

2003-07-19 18:11:20
introduce True fae as a remort race. Dont say that we dont have true fae because thats whats in arcadia :) True fae remort race for high elves(so the progression would be elf/drow/--hie--true fae)

I won't say they don't exist. No.
BoL

2003-07-19 18:15:28
take away racial flee for goblins

no. it's funny.
Curare

2003-07-19 18:16:07
when you ward a container, if it blows up.. have all the contained items fall to the ground (perhaps related to the idea of "dumping out" containers)

Approved Level III. Blown up containers should dump stuff on the ground with a random level of damage on each item based on the damage inflicted onto the container.
Curare

2003-07-19 18:17:31
When the message "line too long" is displayed when sending an "idea", have it display what was sent and/or what was cut off. Often I repeat myself on here when it was only missing a word or two

i don't mind.
Ryoga

2003-07-19 18:19:53
allow remort race idea-freak for annoying gnome monks who suggest too many ideas each week :) :) :)

no
Ryoga

2003-07-19 18:20:48
think i suggested this one, but in the event we impliment lunar phases into the game, have racial frenzy increase durring that time for those races who have it

no
Attern

2003-07-19 18:25:41
breath is too boring now. As a hero I would be scared of killing the firedrake incase he breathed on and destroyed my gear. Now it's just a damage spell for mobs, and a tiny amount of damage to the gear. *ducks from angry heroes*

shrug.
Ryoga

2003-07-19 18:49:21
psion skill-dream scry

no
Ryoga

2003-07-19 18:50:14
psion skill-dream scry- since the psionic mind is always active, allow for some spells to be cast while asleep such as locate and scry, biofeedback etc etc etc

no
Ryoga

2003-07-19 19:08:35
wild social. charname's eyes become bloodshot, starts to froth at the mouth, and slams his/her/its head into the walls. They've gone completly WILD!

no. you've macroed other socials together.
Ryoga

2003-07-19 19:10:14
because we have a smattering of technology in game for avatar, create gearsmiths- class that focuses on creating better weapons out of existing gear or explosive based weapons (gunslingers basically)

no
Ryoga

2003-07-19 19:12:51
on halloween, allow random races to be applied to all those who log in..just for the fun of it. no stat change, just race changes :)

no
Ryoga

2003-07-19 19:14:49
have quests where imm's lead armies or groups of hero's lords lowmorts against other imm lead armies :) :) :)

quest decision
Ryoga

2003-07-19 19:20:07
debris field-psion skill. In rooms with multiple corpses or junk gear laying around, a psion can telekinetically hurl the mass of bodyparts/items/etc at the mob to damage them. similar to torch where pc's light is hurled at mob

no
Ryoga

2003-07-19 19:25:07
manasoak-lord skill-caster classes- upon a PC dying while spelled up during a run, caster classes can harness the dispursement of magic to restore a fraction of their mana

no
Ryoga

2003-07-19 19:25:44
have spellcasters who, while spelled up, explode upon splatting and therefore damage the mob from the backlash of energy

no
Ryoga

2003-07-19 19:44:03
dragon racial greed when autosplitting gold, they take 10% more than they normally would

approved level iii. add to dragons, goblins, and orcs.
Ryoga

2003-07-19 19:45:52
introduce racial enemies. each race has a specific hated race that they score better damage against. this applies for pc and mobs

no
Ryoga

2003-07-19 19:56:37
when sprites PC's or mobs die, add wings as a body part that is obtainable

no
Ryoga

2003-07-19 19:57:09
when mobs or PC's die who have tails, add tail bodypart that is obtainable

no
Ryoga

2003-07-19 20:01:42
hero quest- flesh golem- somewhat like UD, all hero bodyparts are collected over a period of months to create a flesh golem that has various powers/abilities based on what and who it is comprised of. just a thought. could be fun.

no
Tammo

2003-07-19 22:49:35
would be funny if minotaurs or maybe dragons could eat trash objects

no
PaNoR

2003-07-19 23:41:45
a mob that eats charmies

no
PaNoR

2003-07-19 23:42:11
a mob that eats charmies (sorry hit enter by mistake) so we can summon charmies and rid the world of them

no
Becky

2003-07-20 00:03:14
can we have a command that shows how many stats we have lost, like str 15, int 25 or something like that?

you assume we're keeping track of that. no.
Ryoga

2003-07-20 00:36:14
as who list sorts by tier and level...sub catagorize the filter to apply to tier>level>alphabatize for the who list

no
Falros

2003-07-20 01:04:55
output failed trips to room, in the same way that failed throw is shown

don't care
Becky

2003-07-20 01:17:11
who group shouldnt show people who are afk...

no
AEton

2003-07-20 04:26:30
add a message shown to self when you c fear yourself -- currently shows a linefeed

approved level 2
Omen

2003-07-20 07:27:06
make c st work for casting steel skeleton, NOT stone skin.

no
Alakazam

2003-07-20 12:17:39
let players remort to the same race/class that they already are, regardless of level

no
Eindar

2003-07-20 13:11:30
config to toggle whether your corpse is skinnable

no
Omen

2003-07-20 15:32:45
add to the recharge help file that you need the spell of the item your recharging.

Add it to prerequisite line. approved level 1
Gerrard

2003-07-20 18:11:35
make morph require a password.. to prevent a rare accident... and so that it isnt abusable by triggers (unless someone knows your pw)

fine. approved level iii
Omen

2003-07-20 18:15:10
casting anger management with no arguments should cast it on the mob attacking you

no
Dox

2003-07-20 19:37:22
would it be possible to add an attribute to containers that prevents donations? Similar to etch in use, COSTLY 500k per item

no
Wesker

2003-07-20 20:08:28
make an area with koalas....

no
Kwon

2003-07-20 22:11:45
when I kill something with demonbank on, I get gold from the corpse and it isn't taken to the bank for me. Bug?

no
Ares

2003-07-20 22:24:44
Kill poeple that suggest pracs be used as currency!

no
PaNoR

2003-07-20 23:22:09
the person that has been rescued should also lag

agreed. approved level iii.
Baimou

2003-07-20 23:50:19
character detials like whois beside name in buddylist

no. buddy is a social list.
Sekhem

2003-07-21 00:23:16
train <stat> max--self-explanitary, I think. Trains stat to max possible with current pracs.

already possible. read up.
Ryoga

2003-07-21 01:59:17
for personal notes, have automated reply msg that notifies reader when recipiant has read the note

no
AEton

2003-07-21 04:17:00
replace the "*Muted* " addon to prompt when deaf mode is on with "*Deaf* ": you are not mute (can still send to channels) but are just deaf (see nothing except high-level imms)

approved level ii.
Hume

2003-07-21 05:22:05
areas in arena or sanc, or where ever, that could be used as experiment rooms. If a couple of players wanted to test out spells, skills like disarm, etc. they could, without having to initiate battles...of course, damage and destruction of items would still apply...:)

no
Masahiko

2003-07-21 08:58:17
the spam prevention code for wear is working when you "wear all", "remove all", but does not work if you specify a keyword, eg. "wear all.funk". so let's resurrect dev and make him fix it!

no
Omen

2003-07-21 10:20:35
a gibber social!

give me a line to work with here.
Marlys

2003-07-21 11:49:50
i suggest a skill like charge shield but it works on weapons

no
Soulblighter

2003-07-21 13:36:25
add a targetable vigil that allows lords to see duration on pcc corpses for cr purposes

uh.
Harbag

2003-07-21 15:07:03
a help file for the $!@# thing in prompt a lowmort asked about the # would have been nice to point em to a help file

approved level 1
Omen

2003-07-21 15:39:22
pogo social

no
Munhihausen

2003-07-21 16:06:11
demonseeds should get a discount on demonbank

no
Tammo

2003-07-21 16:39:12
items should weigh less when they're damaged

no
Omen

2003-07-21 16:46:35
Make antharian knights repop somewhere else instead of a safe room, They crowd there, and dont move a lot :( Or make Suretins room attackable :)

no
Becky

2003-07-21 16:57:53
can gold from lockboxes please be demon banked

no
Patchwork

2003-07-21 18:07:39
trogs give them an actual poison attack capibility but offset that with the fact that as a subterranean race they are subject to the same sun damage as the other 'underground' races, ie, burning in the sunlight

no
Yawgmoth

2003-07-21 18:44:24
make ud give tail lag frequently to limit pot use.

no
Esseldi

2003-07-21 19:00:40
group all option to group everyone that is followin u

no
Emrys

2003-07-21 19:04:07
there should be a dispel good spell :)

no
Galladan

2003-07-21 19:27:41
since breath weapon is near useless at lord, consider a 1-5% (or level dependent) chance of it adding a demonfire effect upon striking mobs

no. magic missile is useless at lord too...it happens.
Becky

2003-07-21 19:28:51
ugly wererat should have key word ugly

no
Ryoga

2003-07-21 20:18:53
in combat, i typed 'c kick' and it says i failed kick due to lack of concentration. Then i do the same again in another fight and it tells me kick is not a spell. have lack of concentration not apply to non existing spells

you're the one casting it. a bit of self-thought is required.
Ryoga

2003-07-21 20:24:25
give unseelie assassin a weapon..poor boogar cant assassinate anyone without some weapons :)

builder
Grawp

2003-07-21 20:48:53
disable reply lock automatically upon log out

approved level iii. reply lock shouldn't save on logout.
Wizrow

2003-07-21 21:25:59
a yay command..something like <person> yells 'yay!' at you!

approved level i
PaNoR

2003-07-21 22:39:35
entry in command prompt that would show who your reply tells will go to

no
Taris

2003-07-21 23:15:12
have note x/n show undread/number which you can read. So people who use note catchup all don't glaze over my personal notes... *Grin*

no
Ryoga

2003-07-21 23:27:24
create a lord run reply similar to the afk reply that we use. this way people wont bother lords with needless spam for polling for spells/gear/whatnot

no
Xoxo

2003-07-21 23:33:17
Counts are low. Increase impossible to kill aggie roaming mobile population.

no
Kerdor

2003-07-21 23:37:37
how about gear that gives immunity from things like poision, disease. (Example, Ring of Protection Poision prevents you from being poisioned and so on

no.
RIvAk

2003-07-21 23:42:33
Armathus shakes his fist in the air, blaming everyone on you!!

no
RIvAk

2003-07-21 23:42:40
should be everything

oh. fine. approved level i.
Cuendillar

2003-07-22 04:15:17
demonfire negates sneak :) Hard to sneak when you're glowing. Heck, sanc should negate sneak!

shrug.
AEton

2003-07-22 06:02:57
change wings long from "A colossal pair of black stone wings are here" to "A colossal pair of black stone wings is here."

fine. approved level i.
Ryoga

2003-07-22 06:59:20
help brute file

i don't see that word used as much as the others
Ryoga

2003-07-22 07:00:31
introduce avatar tour guides for lowmorts who want to see parts of the realm. make this a nofight option. allows players to get to know new areas(basics) without getting killed right off the boot

no
Amyrok

2003-07-22 07:32:07
language specific shopkeepers (like the ones in rogue guild, except racial language, not class language). Could be placed in areas where races that speak the language live. They'd refuse to trade with people who don't speak their language, or at least overcharge them horribly. They wouldn't sell anything very useful of course, mostly there for atmosphere.

no
Tevildo

2003-07-22 10:19:21
Wasp Style - This skill would allow a high level hero monk, to a always hit before mobs etc. Lvl 250/500 hero skill.

no
Tevildo

2003-07-22 10:22:01
Rhinocerous Technique, Skull strike ideas for headbutt skill

closer but too long. Skull Strike is sounding better and better based on what I'm seeing.
Vacant

2003-07-22 10:34:54
remove mar from help highest :)

approved level iv.
Takayuchi

2003-07-22 11:14:36
fleeing mobs should recieve a short regen impediment (for 1-2 tics) to prevent them from regaining a chunk of their hps if a tic goes by before the player catches up to them

no
Omen

2003-07-22 11:15:05
a spell that removes nolocate flag

no
Capulet

2003-07-22 15:02:34
code it so that mobs carrying items appear at the top of a locate list

no
Aneria

2003-07-22 15:18:29
let clerics have a detect to allow them to see the status of frenzy on a subject.

no
Talrog

2003-07-22 16:15:27
how about a war skill called whirl, when done the war spins in circles with his weapons sticking out damaging every mob in the room...lowers defense though for one round... :)

no
SilentShot

2003-07-22 16:30:03
put a banker in sanctum that takes 20% of everything being deposited

no
AEton

2003-07-22 16:56:05
give scattershot a chance of hitting groupies

no
Gehenna

2003-07-22 16:59:43
lower failed throw lag for warriors and rangers? in terms of strength and dexterity required to be successful, throw and bash are similar. bash has one or two rounds failed bash lag... throw has 6-8.

no
Gehenna

2003-07-22 17:06:07
give clerics surge 4, since really, they're only one "level" below mages in term of spell casting ability.

no
Gehenna

2003-07-22 17:17:17
give rangers higher maelstrom damage... lord rangers can't do much of anything, because they're not particularly good at anything... really kinda useless at lord. obviously I don't expect mage-level maelstrom damage, but a little more would be nice.

no. hint...unless it's a bug...I'm not changing status quo on spells and skills.
AEton

2003-07-22 18:04:17
allow rangers to rebuild war

no. they had those options earlier...they didn't take advantage of them when they should have.
Omen

2003-07-22 18:06:27
when you dancing weapon, and it falls lifeless and you die, the weapon just sits there. Could it get a no_pickup flag until you get your corpse? or put it back in the corpse? Its annoying.. people can get your wield :/

no. that's the point of the spell.
PaNoR

2003-07-22 18:09:34
spell that will change a pile of money into a gemstone, rounded down to the nearest gem value

no
Chrois

2003-07-22 20:21:25
config setting where you can choose which arrows you want to loot

no
Orion

2003-07-22 20:39:29
healing/refresh spells should work on fooled characters

no
PaNoR

2003-07-22 21:31:36
make frenzy take away %50 of your ac. like sanc takes %50 of damage off. so the two cancel each other if your a hitter but can mean your doom if you get hit without sanc.

ac and damage reducers aren't equivalent. Maybe we should change frenzy to be a damage increaser rather than an ac mod.
Omen

2003-07-22 22:01:39
You must be wielding a weapon to make it dance!A feral hound looks pretty hurt. **Add a carriage return.

approved level 2. dancing weapon message is buggy.
Aurion

2003-07-23 00:10:05
a protection from arrows spell for mages, that would give additional protection from such missiles

no
Hume

2003-07-23 02:21:31
Have really good eq or weapons with decent stats, cursed, but in this instance, have the stats tied in to curse...remove curse...remove enchants...:)

no
Becky

2003-07-23 02:32:36
when casting magic light on another, my weight allowance and number of items to be carried shouldnt matter, just the person it is being cast on (this might be a bug)

i'm going to leave that as is for now.
Saa

2003-07-23 06:04:37
would be nice to see your next rent due date on your locker list

approved level iv
Gehenna

2003-07-23 09:41:19
Woe the Sly in Bandu on Thorngate needs to be interested in more stuff... like bags, staves, etc., because as far as I know, there's no place on Thorn to sell those things.

shopkeepers have limitations within them. we will need more shoppies, I guess. builder.
Gehenna

2003-07-23 09:44:11
make "demonbank" an option like color and channels... ie, you can type "demonbank" to turn it on/off, instead of "config -demonbank".

approved level ii.
Gehenna

2003-07-23 09:55:12
one way to spice up the lord game would be to make combat spells that require more than one caster (such as threnody and salvation do). if it's something that the design staff may be interested in, I'd set about to coming up with a few spells for it.

no
BoL

2003-07-23 12:13:01
be able to make an item that was renamed and restore it to its original name with a command

no
Gehenna

2003-07-23 13:59:07
perhaps change it so that if a player has a lower-level spell on them, a higher level spell can over-ride that spell... sort of like the way portal/nexus work.

no
Omen

2003-07-23 15:17:08
a root social "You root loudly for soandso! Go soandso! Go!*

i like the idea but not the social keyword.
Becky

2003-07-23 15:33:35
for normally unpassable doors, if you have the key on you and you have passdoor, you should be able to get through the door.

no you shouldn't. you have a key which unlocks something. it isn't a magical talisman.
Ranith

2003-07-23 17:21:29
groupsize appears to be lying in its upper limits... wars recieve messages like "As a group leader, you can lead a group of 35, and potentially of 42." while they have every class short of sage and mar currently in the group.

in YOUR group or in the group. unless it is interfering...I don't see the problem. Are you saying it is impossible to get 42? There are lots of things determing your group size...
Taris

2003-07-23 17:49:36
The long desc of those who are invis isn't indented on scan and possibly on look.

need more info.
AEton

2003-07-23 18:21:52
make anger management cast without a target default to the mob that's attacking you

no
PaNoR

2003-07-23 18:37:15
auto signature on the bottom of everyones notes. they can program what it will say. and turn off and on

no
Deathdealer

2003-07-23 18:37:45
a skill/spell that would alow you to change 2 gemstones into 1 of equal value, like to change 2 topaz gemstones each worth 4k into 1 citrine worth 8k

no
PaNoR

2003-07-23 19:24:12
area where sneaking and hiding actually make mobs attack more. you have to make the group go visable before you try and run it

builder
Rafiki

2003-07-23 19:39:50
Now that gold is becoming more valuable a it would be handy to be able to get the value of an object without casting ID, a skill like appraise that gives the item value in exam, or used just on its own would be good for morts (IC for rogues maybe) that didn't have ID, and useful to see if you wanted to keep any junk you pick up on a run.

go to a store and appraise it.
Goldie

2003-07-23 19:54:39
a hold item that you throw at flying mobbies that can entangle them and make them land

nod. exists already.
AEton

2003-07-23 21:40:43
change the message when you try to fear someone during combat from "Mobname is scared of his own shadow already!" to "You cannot frighten Mobname while he is fighting!"

approved level ii.
AEton

2003-07-23 21:40:43
change the message when you try to c regeneration someone during combat from "Person's body is already regenerating quickly!" to "The adrenaline rush from combat prevents your magic from affecting Person's regeneration!"

approved level ii.
AEton

2003-07-23 23:30:15
make the -save vs spell gain consistent between fortitudes and energy shield. presently the energy shield i get with fortitudes gives me -7 ss; casting energy shield without casting fortitudes (or before) gets me -25ss [atheist]

approved level iii. lower whichever is higher so they're equal.
AEton

2003-07-24 00:41:39
a rogue class-defining skill which allows it to steal during combat, as long as it isn't under direct attack

no
AEton

2003-07-24 00:54:50
name suggestions for the approved idea of a skill to resist portal drain (why not make it part of magic recovery?): portal tolerance, safe passage, certain transfer, perfect voyage, uninterrupted journey

i'm looking for magical resistance names like portal tolerance. but flashier.
Makh

2003-07-24 03:28:23
make wear all.string so that it doesn't require an exact match on the string to wear, such as wear all.man would wear items etched mana, or managear, or anything else that starts with man

no
Wesker

2003-07-24 07:35:23
I think the implementing of player runned clans/guilds would make the game more interesting

they exist.
Baimou

2003-07-24 09:46:05
mud side lottery

no
Alakazam

2003-07-24 09:52:17
ball lightning, a mage cd, which casts a spell which deals damage every round until the mob is dead, with a chance of backfiring on the mage, higher int less chance, the more you try and control at one time the greater the chance of backfire

no
Gehenna

2003-07-24 09:54:54
archers should have to not be tanking in order to use their bows... because really, if I'm standing with a sword right in front of you and you're trying to draw your bow, the first thing I'd do is hit your bow away so you can't hit me with an arrow.

that's called disarm. go ahead and do that.
Gehenna

2003-07-24 10:04:55
I'm sure this has been brought up before... but maybe make (or change?) a spec_banker to allow for interest to be added to players' accounts... and perhaps have certain banks give more interest, but also make bank caps so that players can only have a certain amount of gold in the highest-interest bank.

no. what you suggest means we should have multiple banks rather than a global bank.
PaNoR

2003-07-24 11:46:07
sleeping drops sneak/hide but invis does not drop because its a spell

ok
Tenshi

2003-07-24 14:11:42
autopull flag on score, next to demonbank

approved level ii.
Ryoga

2003-07-24 16:18:26
monk head strike 'ganmen uchi' japanese for face strike (if you prefer i not use forigen names, lemme know)...another idea weapon hishigi (weapon crush)...Atama kara (empty head. Ya'd have to be if smashing weapons with the noggin) Kime of gorn (focus of gorn) gorn Mushin (mind of no mind)

no
Galladan

2003-07-24 16:39:02
Add a line to help highest that mentions the highest character overall for each race

no
PaNoR

2003-07-24 16:47:29
outlaw attempts to trigger abuse

abstain
Xaron

2003-07-24 17:11:42
give warriors a skill that instead of a normal attack the next round they damage/break the gear on a mob

no
Wiseman

2003-07-24 20:33:38
some god specific skills/spells, to further enhance worship differences.

not now. the key would be to create a single spell or skill which everyone gets and then it gives different results based on religion.
PaNoR

2003-07-24 21:33:50
terminal wound, you are wounded to a point that you will eventually die. you can still move around, but you must get to a healer (aelmon, sol, etc) before you die.

no
AEton

2003-07-24 21:41:48
give demonic advice a chance of lowering alignment slightly (perhaps correlating with certain demonic responses)

no
AEton

2003-07-24 21:42:09
give sorcerers demonic advice at level 5 or 6; make it a prerequisite for demonic intent

no
AEton

2003-07-24 23:08:53
give sors steal at lord 1, since they're an insidious, conniving, insipid lot

no
Xaron

2003-07-24 23:23:27
mass dark embrace at lord

no
Ryoga

2003-07-24 23:47:52
when monks attempt a critical golden strike, have the damage be in BRIGHT yellow to let us know if we succeded

no
AEton

2003-07-25 04:23:54
add mention of racial butcher to help ogre

approved level i.
Rover

2003-07-25 04:26:48
make you see level on items with lore

no
Noctiluca

2003-07-25 05:26:06
give angels their own helpfile (help name)

no
Ganennon

2003-07-25 07:49:42
make a toggle to save yourself from spam when doing "wear all.etched_keyword".

no
Makh

2003-07-25 10:14:22
like who listings, make note list automatically place a |N| in front of each line, as to stop excessie color bleeding

approved level iii.
TImMy

2003-07-25 10:27:20
that lords recall on mid, stay static, so I don't have to keep having it reset to zin, which is serving no purpose other than an inconvenience

no.
Curare

2003-07-25 17:07:43
"help locker" needs to be updated

help on what to update would be nice.
AEton

2003-07-25 17:49:04
c 'detect poison' on a poison-type object should reveal the type of poison it is

no
Ryoga

2003-07-25 18:12:28
to acknowledge players that come up with interesting skill ideas, have their names mentioned in the desc of the skill

Be proud of what you do. Your reward is getting your idea in...not having your name stamped on it.
Elvandriel

2003-07-25 18:14:46
update the giant spider in obliche cavern to have a dent poison for a mob that size and strength

builder
Elvandriel

2003-07-25 18:15:11
erm sorry typo decent
Ryoga

2003-07-25 18:18:58
do not allow anyone to eat the scribbled on cookies that we use for gear notes

no
Ryoga

2003-07-25 18:43:03
have prac all and train all for lords who genesis in order to save time. Have train all only apply to stats and not hp/mana/move

no
SunMoon

2003-07-25 20:42:34
a groupie should be able to summon a groupie even if they are higher lvl, this helps in cr's and not leaving groupies in aggie areas

no
Ryoga

2003-07-25 22:55:55
replace nourish with a more appropraite spell for a CD cocerning clerics. We no longer get thirsty or hungry on the mud

no
Ryoga

2003-07-25 23:45:55
AH...monk headbutt shatterstrike name...headstrong? :) Thick skulled? Skull of iron? Gorns pate? insight of gorn?

no
Wiseman

2003-07-26 01:23:38
help shield says it provides 20 points of ac. Help armor says it gives a bonus of -20 to ac. Perhaps the help files for ac modifying spells should be standardised so as not to confuse new players?

I'm confused.
 

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