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Polls
Round 1 Death
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Round 1 Play
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Wagering Prizes and/or Death on Push
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Newbie Tip
Get into the habit of saving using the SAVE command when you have gotten your gear back from your corpse after dying. This is in case the MUD crashes and reverts you to a saved version of your pfile when you had no gear. - Riviat
Users Online
Guests Online: 3
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Member Count: 516
Newest: Jaster
Search Ideas
Player: Containing text:
 
2004-02-28
Ideas
Entity

2004-02-21 06:35:15
hero 250 monk skill that lets them cast non-combat spells in combat, except transport(unquikcenable) spells

no
Doolen

2004-02-21 07:27:15
lord enchant armour on lowmort gear still add 5 levels, should be 1

disagree.
Tokin

2004-02-21 09:19:31
able to type 'train' while sleeping and see the regular train output, but not be able to actually train stats

intentional.
Aniol

2004-02-21 10:56:22
When someone does remove all.etchname you see every single item that is removed + the line abc removes several pieces of equipment. This can get very spammy, especially at lord. Is there any way to make it so we just see the line abc removes several pieces of equipment.?

level 3
Tara

2004-02-21 11:12:50
allow the remort of creatable races at lord 1 by sorcs or priests only.... it helps expand the ways your character can be made, as is now, its sorta like a one way path for all :p

no
Tevildo

2004-02-21 11:37:12
lord lvl skill allowing people to deposit gold directly from lockboxes into their account

already discussed
Tara

2004-02-21 12:14:05
allow syntax note to imm

done
Entity

2004-02-21 12:55:01
lord donation room

no
Vacuum

2004-02-21 13:50:21
make prompt max chars longer!

no
Ragwort

2004-02-21 14:38:23
to maybe encourage more align based characters, could we have a frenzy appropiate spell for evil align chars since i believe frenzy only works for good align,

no
Patchwork

2004-02-21 15:09:47
oops, just wondering why avatar doesnt set up something like MCCP or a mud compression upon login of players since many clients now support it and there is a theory it does reduce bandwidth issues .. or something

already researched. no.
Tara

2004-02-21 16:53:46
in gear losses that arent a result of players actions rollback should be mandatory

rollbacks are a luxury, not a right.
Patchwork

2004-02-21 17:17:03
when you follow someone and type group, you get a msg As a group leader, you can lead a group size of etc etc then the actual person who is leading the group on the second line, XXXX group, kinda odd, shouldnt you just get the name of the current leader's group without the other info

by design
Kyandra

2004-02-21 17:17:31
how about a help file on the subject of auto-login auto-reconnect ?

level 1
Atrocity

2004-02-21 18:29:15
make altof "universal" so that no main is required. I lost a lot of enchanted lordgear because altof is almost useless combined with insure and switching gear.

no
Gobo

2004-02-21 20:40:12
fly social - Gobo flaps his arms like a mad man trying to fly around the room., or somethin like that

no
Ether

2004-02-21 21:17:35
polish- removes etches

no
MakMorn

2004-02-21 22:04:33
Upon reaching the level of Hero 500. Heroes should get a bonus of +10hp and +10 mana. Somewhat like lords gains for each 100 levels. no restore or anything, but a small bonus to welcome them to the level of superhero. Maybe even a small amount of practices, 10 or 20.

thanks
Omega

2004-02-21 23:52:35
faital blow, warrior cd allows warrior to cast a devestatingly powerfull move, if miss you fall and remain in lag for 3-4 rounds.... midround only... suceptable to moble attack ( you take + ac mod because of falling )

no
Omega

2004-02-21 23:54:10
fury of blades, psion cd allows psion to cast ALL throwing weapons in inventory at all mobs in room ( aka area spell that works like scatter shot but requires throwing weapons in inventory)

no
Omega

2004-02-21 23:55:33
magical barrior, allows the person it is cast appon to take half damage from arrows ( possible mag/psi cd)

no
Omega

2004-02-21 23:57:07
add color to failure to catch DW as to heighten the fact that the weapon fell rather than returning to the user's hand ( will imporve the use of manual retrevial rather than triggered retrevial )

level 2
Omega

2004-02-21 23:58:55
might be late to suggest this but, with the area contest taking action maybe you could take some of the top submissions and scatter them across mid for the sake of having more than 1 new area :/

builder
Lilguy

2004-02-22 00:49:21
Allow quicken/augment/surge changes while asleep.

no
KanKeishi

2004-02-22 01:26:23
add search parameters for the gods, ie 'who shz' or 'who grn'

no
Moiraine

2004-02-22 04:08:39
make it so at a higher level you can remort both race/class, like.. lord 500 or something

not now
SerpBow

2004-02-22 04:22:34
beast lore doesn't show some aggy mobs as being aggy like mist, and a few others

beast lore is for animals. mist isn't necessarilly an animal.
Fizzby

2004-02-22 05:42:50
Dissolve spell for sages, to rid people of webs

no for now
Yar

2004-02-22 06:53:55
Monkey Style:automatic skill that enhances dodge, crane style, and counter skills

no
Yar

2004-02-22 06:55:09
Striking Tiger Style:automatic skill to attempt an additional 4th kick attack

no
Yar

2004-02-22 07:13:59
Dragon Technique: automatic skill that enhances a monks attacks *monks do horrid damage for all the attacks they get, still onl yequal to 2 war attacks* comeon approve the monk skills! ;P

no. come up with something original rather than same-ole-same-ole. If I wanted more of the same, I could do that myself.
Fizzby

2004-02-22 09:44:07
show qp and buddy assignation in scoresheet

no
Kyandra

2004-02-22 10:01:18
as a remort class, templar, it would need the ability to 'track'like mentioned in someone's ranger revamp idea, monks 100, clerics 150, etc, at some point choose open handed or weapons track, worship of any god required , open hand requires gorn, are religious warriors, not paladins, like the knight's templar

no. templar would need to be tracked.
Fizzby

2004-02-22 10:14:56
consider the use of ID4.5 or MLPs to implement intelligent selection of targets for some lord+ level spec_mobs, such as archmages (targetting other mages), rogues (targetting the weakest by hp) etc

thanks. when I get my computer science degree I'll understand what you're talking about.
Firestone

2004-02-22 10:15:14
the links to the avatar forums is no longer working

cuendillar/riviat/debonair
Fizzby

2004-02-22 10:15:55
Elementalist - lots of lowmort mage spells currently do very little difference to each other (such as magma blast) most tend not to get used. Pull them out, develop them and make a elementalist remort class. Make spells particularly useful against subtypes - fire spells will be good against cold creatures and so on

no
Fizzby

2004-02-22 10:17:27
ranger - develop the weather and weather based spells more fully and make it ranger-based, not cleric based. Such spell ideas as "mudslide" if it's raining (and outside) "dessicating wind" and so on

no
Feeble

2004-02-22 10:19:50
dodge throw arc and mon cd to avoid thrown weapons only effective on archer when not being hit.

no
Firestone

2004-02-22 10:20:01
create a new config headers that would make channels look somthing like [hero] player: text otherwise would be player herochats text. This would let people have the effects of blind but without cutting the entrance/exits and would be easier for blind players to capture with triggers.

config blind
Fizzby

2004-02-22 10:21:09
there used to exist a maze in Cimmeria that seemed to "shift" every tic. Could we implement a maze algorithm for use in quests/new areas that regenerates itself each reboot? Dynamic generation would solve the problem of people just aliasing mazes

builder
Fizzby

2004-02-22 10:21:59
large set of riddles for the riddles in the sand area, combined with random selection of the riddles from this set for each rebooot. Dynamic generation this way stops people just aliasing the directions

thanks
Tara

2004-02-22 10:39:34
for council: when morphing archer and going through mudschool give a decent starter bow

not appropriate forum. har har. I made a punny.
Fizzby

2004-02-22 10:40:19
sunder skill for spec_war and similar mobs - deliberately striking at a players' weapon in order to damage it

thanks
Fizzby

2004-02-22 10:42:36
varying effects of prayer based on which god you're supporting. Getting just +20/-10ac, +5dr +5hr -5str or nothing is a little vanilla

already discussed
Fizzby

2004-02-22 10:46:36
guards in midgaard already have some form of "raising the alarm" system for bringing in reinforcements. This could be used to fantastic effect in some hero areas protecting vital gear, for instance, necromancer (necro tower) killgher (dark castle), kobold leader (zin)

thanks
Fizzby

2004-02-22 10:54:14
an expansion on the aggie vs. class to aggie vs class and/or race. Gorn's temple are aggie to all except monks. It makes sense that other areas or certain mobs are going to have particular dislike to certain classes. Some intelligent undead will hate clerics, some good aligned mobs will seethe in the presence of sorcerors, and so on

Level 3: Optional flag C for classhate. Optional flag H for racehate. Only one race and class can be said to be truely hated. Or it can be designated as caster/noncaster and similarly for races. It would require some code.
Tara

2004-02-22 11:42:31
can we get a flag to use ON mobs themselves and not to an item that doesnt allow charm. in the builders guide you can only add a nocharm flag to item, not mob..

thanks
Firestone

2004-02-22 12:37:00
instead of having dispel magic only dispel one affect per try have all the current affects make a save or be dispelled. would make it fun if mobs would dispel players as well using this technique and allow use during combat.

no
Firestone

2004-02-22 12:52:17
add to groupstat or a groupinfo command how many of each class are in the group.

no
Kazi

2004-02-22 12:57:10
ultimoose needs a name for on ground, shows up as blank line atm

no
Tlean

2004-02-22 13:05:43
update the count command, staff is showing up as immortal

Revise count command. level 2. "Immortals and Staff"
Kruel

2004-02-22 13:10:51
make imm echos a different color then normal text like bold yellow so it stands out

no
Vacuum

2004-02-22 13:38:01
moose social!

no
Vacuum

2004-02-22 13:44:05
i can see weather in here?

builder
Firestone

2004-02-22 13:44:31
a command to wake the entire group

Level 3. wake <all> as an option for wake. It will only wake group members.
Firestone

2004-02-22 13:48:53
show when the mobs stand up from being bashed/triped since it would be noticable

no.
Steigy

2004-02-22 13:54:44
maybe a toggle, but: You get (4) ITEM from CONTAINER. the same with put. I have a lot of the same items and it gets spammy

no
ESSeLDi

2004-02-22 14:14:20
when you vs knee, and it is successful it should make the mob fall to the ground instead of just hobbeling them, sorta like bash, or vs left knee or vs right knee to make em fall like that

no
Narsil

2004-02-22 14:43:22
sp for minds eye and insight do not work

in-class only.
Lakrits

2004-02-22 15:18:08
Shield punch, not just a bash, but more shield related skills, incorporating more dmg for shields ie. spiked etc,

no
Cerdwyn

2004-02-22 15:19:04
Bhyss's rook should be Bhyss' Rook, etc

builder
McFlurry

2004-02-22 15:45:37
bag bun

thanks
Skyfox

2004-02-22 17:41:58
String variable on mobs...when filled it is a text that the mob at random has a slight chance of saying. (for example a blind mob screaming someones name or maybe even a hint about a quest) Possible even with the option to use $N etc for more personal approach. (not necessarily only in battle, and certainly not as often as for example puff does it)

Level 3: Optional Variable X <triggertype> <string>~ Triggers are command based where the mobile is the target.
Vacuum

2004-02-22 18:23:06
shouldn't this room have an exit east?

builder
MakMorn

2004-02-22 19:20:05
When you morph have it force save whether successful or non.

level 2
Larnaen

2004-02-22 19:48:28
remove keyword "priest" from help cleric

level 1
Mai

2004-02-22 20:07:00
Remove the martial artist spells or give them to monks. OOC throwbacks to nonexistent classes aren't fun.

no
Sekhem

2004-02-22 20:40:59
From help griffon: Creatures of great intelligence, their magical nature makes them excellent spellcasters. Between playing this char as a human and a griffon I don't see much, if any, difference in -spellcasting- ability. Same for other griffon caster classes. If they are not going to actually be "excellent spellcasters", could the line at least be taken out of the helpfile?

thanks
Monty

2004-02-22 21:27:44
i'd like to suggest the Irda race from the Dragonlance series. The would be a very magical race with more magical racials than others

no. I thought the Irda silly.
Shinigami

2004-02-22 22:14:44
how about a command that lets us see someone elses description without having to look at them, like Desc show (person)

if you can type desc show, then you can look desc. otherwise use pinfo.
Xanor

2004-02-23 00:10:45
mass dark embrace would be nice

no
Dioneem

2004-02-23 05:31:37
hello - when examining this lizard here you may want to change the descrip from 'A half dead lizard is in perfect health' - seems a bit contradictory and will make newbies wonder what else may be wrong if they are seeing something like this in the first rooms they go to. :)

builder. Fixing makes sense. Call it scrawny or something.
Twinkyshot

2004-02-23 07:03:47
remove 10k hp trans life cap, or raise higher

no
Cross

2004-02-23 08:40:54
why limit stat mods from eq ( ex you only gain a max of 5 int from armor ), why not remove the limit and see how great the stat mod eq can be ( immagine the possibility of a mage trying to wield a HSOJ :P )

the Man getting you down?
Cross

2004-02-23 08:41:38
( btw im almost sure that there isnt enough str mod eq for diffrent slots to make mages be able to wield an hsoj )

thanks
Fizzby

2004-02-23 09:48:54
Your attacks strike sword of Avengers 2 times, with *DISEMBOWELING* passion! - s in sword should be capitalised possibly, as it's a title? or failing that "the" should precede sword

thanks
Kerdor

2004-02-23 10:14:47
restore self on lordlevelling

yeah! wait...no!
Sorbitol

2004-02-23 10:15:03
random chance of getting struck by lightning. seldom occurance. can only happen when weather is crummy.

immortal command lightning already planned. It will be sort of random depending on how bad you act and how frequently.
Kerdor

2004-02-23 12:02:30
dual hand crossbows. max is 75% of normal, can wield/offhand at same time. uses 2x as many bolts

no
Lagmonster

2004-02-23 14:27:07
let me combine all my gearless, IMM nerfed characters into a lv30 char of IMM chosen race class name

hmm.
Lagmonster

2004-02-23 14:29:39
Remort class for War.'s: Soldier, with more group oriented skills and a bonus for working with other soldiers

no. Oh yeah, no for the previous one too.
Lagmonster

2004-02-23 14:30:22
let archer's remort into rangers... then delete all rangers

no
Lagmonster

2004-02-23 14:33:55
starting class: Tamer, good with whips, can "tame" animal mobs and use them like pets, but get a share of the xp when they kill other mobs and the tamed mobs can lvl slowly

no
Lagmonster

2004-02-23 14:35:17
if you have fly you should be able to go up and up until you run out of air and fall

no
Lagmonster

2004-02-23 14:39:51
new Rogue skill: JewelCracker, a "low" kick that only rogue's of an evil align can use

no
Lagmonster

2004-02-23 14:42:39
a Lvl and Int based fatigue system for learning skills and spells rather then practice pts and use pracs just for improving stats

no
Lagmonster

2004-02-23 14:46:33
playable alien race

no
Lagmonster

2004-02-23 14:49:58
racial resistances to spell types and damage types, IE gia take more damage from psi spells

thanks
Lagmonster

2004-02-23 14:51:17
ability to dispel the magical aura on some doors

no
Lagmonster

2004-02-23 15:00:13
Lv. < 11 get Track-like directions back to their cor automatically if they make it back to the Area they died in

no
Sorbitol

2004-02-23 15:33:58
A scry-like ability to check the room you have set for recall (to make sure no aggies are there waiting for you!)

no
Sorbitol

2004-02-23 15:38:38
help amazons, line 15, 'chock and dismay' should be 'shock and dismay'

level 1 and/or builder
Kuria

2004-02-23 15:58:20
bio emp for all heros at hero 500 *blink* why not they get it at lord anyway i mean why lord to cast iron skin on someone?

no
Sorbitol

2004-02-23 16:19:53
Give mages coction at hero 200

no
Sorbitol

2004-02-23 16:20:02
please :)

no
Kpax

2004-02-23 16:26:00
remove lag on snapped bow restring - losing the bow is penalty enough is it not? *point sharpen shatter* you would stop when it broke right? - possible halfway point between no lag is mild lag.

no
Nicolae

2004-02-23 16:37:34
a decapitate command for archers so they can decap corpses and keep head as trophie

no
Nicolae

2004-02-23 16:38:22
decapitate would not keep the archer from skinning bag though it migh modify what the skinned item comes out to be ( eg a diffrent type of skin cor item by chance *blink*)

no
Narsil

2004-02-23 17:24:50
mass overconfidence, create a room aura of invincibility

no
Wayland

2004-02-23 18:07:13
dragon crypt when you disarm Faustus of fireballs it goes away, not taken by imps or ger takers or in corpse

scary.
Sorbitol

2004-02-23 20:36:07
Mages should use staffs as well as priests...magical staffs

no
KanKeishi

2004-02-23 20:47:13
when you attain the level you failed morph, it says you have yet to get back to where you were, but you have, and at that level, it says you have to get there for gains in score

you've gotten there. you'll get gains the following level.

no gains level -> back where you started -> get a gain level
Ether

2004-02-23 20:56:54
i think non-arcs should be able to wield arc weapons but not be able to use them. in essence they give up their attack for the mods from the weapon

no
Tammo

2004-02-23 21:07:04
update help shifts with the new plane

level 1
Nautilus

2004-02-23 21:35:52
New flag for doors to make them react like charged shields (build specified affect, naturally) when a player uses bashdoor on it. Charge resets with area reset.

no
Moiraine

2004-02-23 22:12:24
a fire plane. constant damage... we have water stone and air.

thanks
Masamune

2004-02-23 22:37:30
Set {3 7} in Pantheon Courtyard to { 3 7}

builder
Nicolae

2004-02-23 22:42:28
silken rope could prolly use a replacement that and maybe the sword of honour ( just as input incase you wondered ) *smile*

thanks
Nicolae

2004-02-23 23:03:08
mob archer attrabutes are a bit too powerfull ( 2 arrows dropped 600 hp through all spells and sanc )

thanks
Nicolae

2004-02-23 23:04:02
refering to last idea, was on alexia my elf arc

thanks
Masamune

2004-02-23 23:18:47
In help game, edit 'immortals' to 'gods'.

level 1
Nautilus

2004-02-23 23:20:17
Centaurs have racial_horsetail. It, with a high probability, blocks surreptitious actions by tiny races agains the centaur. In otherwords, it blocks sprites from applying rogue skills.

no
Masamune

2004-02-23 23:20:29
Change the mobs/items in Game further to be more in-theme with the gods. Right now, the pieces still look like Dev's and Copycat's.

builder
Melanarchy

2004-02-23 23:31:24
sand should have greater chance to blind when initiating combat

no
Pyriame

2004-02-23 23:50:30
racial-tranquility message for anger management!

level 2
Kuria

2004-02-24 00:30:40
are there/could there be dark embrace potions ( would be very useful ) ?.....

no
Twinkyshot

2004-02-24 06:09:22
possibly change transfer life so it works more like blood ritual in that it will use all your hp or up to a certain amount of hp only?

no
Shimoda

2004-02-24 09:43:03
tank should be able to disarm, bash whatever to any mob that they are fighting. Thanks

Level 4: Allow more opportunities to change your target while fighting.
Kefka

2004-02-24 10:41:36
change the mooch social to include spellups

no
MunhIhausen

2004-02-24 12:24:03
a psi spell that stuns opponents. it could be like mindwipe only without causing damage and with an increased chance to actually stun mobs(which mindwipe never does outside of the arena).

no
Draco

2004-02-24 13:09:14
Since the new lowmort area Zahri made mentions dreams this often, perhaps random dreams could be seen while you sleep/regen, they would depend on the god you worship? Just a flavour to the game ;)

no
Wolfheart

2004-02-24 13:11:31
update help meadow with pantheon courtyard

builder
MunhIhausen

2004-02-24 13:59:41
actually, just change mindwipe and remove the damage from it and increase the chance for stun

no
Seran

2004-02-24 14:20:07
psions latch : with the psions great mental ability, they can keep focus on their wield and know its whereabouts, (only usable on one weapon per psi) this means they could

no
Seran

2004-02-24 14:20:46
find it by track, or linking psycic messages to the weapon for its whereabouts... or uh, just lower fetch cost *blinkz*

no
Clearsteel

2004-02-24 15:41:32
It would be nice to be able to direct which direction you flee, so you won't run into mobs with the same name as the one you are on and get jumped . . .

this exists.
CoLoSsUs

2004-02-24 16:42:51
Allow the ! command to repeat the last entire alias rather than just the last command in the alias

no
Redwinter

2004-02-24 16:55:27
have prac sort level use sub-level for sorting hero/lord skills/spells if it doeant alrdy

thanks. if you don't know...check prior to requesting.
Sorbitol

2004-02-24 18:30:36
a recall-type spell castable midround. learnable at level 37 for mage, 45 cleric, hero xx all else.

no
Durloff

2004-02-24 19:40:59
Give me something to do other than running, dealing with Runes. "Research"? skill

no
Tenchen

2004-02-24 20:01:36
enchant jewelery, make fae necks nice and brilliant!

no
Makutu

2004-02-24 20:20:02
make heroes/lowmorts not see the (Spiritlink) flag when a lord cle is on mid

no
Lochwar

2004-02-24 22:47:11
deanna
Lochwar

2004-02-24 22:47:17
deanna

yes yes
Grebolica

2004-02-24 23:53:40
speak thief cant doesn't let you buy stuff from rogue shopkeepers

thanks
Shinohara

2004-02-25 01:15:01
expire seems to reset recall, couldnt be sure without expiring again though

really?
Shinohara

2004-02-25 01:15:43
oops, my bad...its ok

cool.
Darkwolf

2004-02-25 01:26:03
aFor bags made from skinned cor, have the bag capacity based onb either mob rac or level

no
Fizzby

2004-02-25 09:17:59
apparently the meadow helpfile still lists the enchanters tower that has been replaced

thanks
Sorbitol

2004-02-25 12:18:56
Put up a sign in front of the Temple of Gorn to warn against entry!

no
Merkin

2004-02-25 14:12:00
make a room like no-spell but its nulifeis all physical damage and only spell damage can kill mobs

give me a scenario where this would make sense.
Nicolae

2004-02-25 15:34:45
ascii facelift on avatar login *blink* endless possibilities

level 2. Re-implement random greetings. The files just need updating. Design team: if someone wants to volunteer, I'll let them do this.
Drifter

2004-02-25 15:52:38
mobs in airscape cast earthquake. Not much to shake there, is there. Just a littel nitpicking.

thanks
Juice

2004-02-25 16:10:39
give gargoyles racial dodge. they are very small (harder to hit). and they already have a very high tnl

no
Rysak

2004-02-25 16:18:47
a medicine type spell or skill for rogues, (antidote maybe?). It would seem they're familiar enough with poisons to have a good remedy at hand.

no
Sorbitol

2004-02-25 17:43:51
make two columns out of slearn. less spammy

no
Sorbitol

2004-02-25 19:16:17
every race has an elite race to remort into. *spark creativity*

thanks. I needed a spark. I was sparked out.
Utena

2004-02-25 19:30:25
new damage verb discombobulating

cool.
Sorbitol

2004-02-25 20:30:50
add class into who group

nah.
Khad

2004-02-25 20:40:24
white light does not affect skeletal knights in necromancer's tower, probably needs setting to undead

builder
Som

2004-02-25 21:24:16
A new plane of existence: reduces lords down to _lowmort_ stats :p Would be exciting to run around with low hp and low mana and be doing lowmort damage...could only use lowmort skills/spells. So it would be like being on mid but worse.

no
ShadowSerp

2004-02-25 23:21:46
put gemstones in lockboes if the gold value is over 10K or 50K or something like that so that people can actually loot lord lockboxes that tend to have around 100K+ which no player can hold

level 3: redo random gold and lockboxes to reflect gold weight.
ShadowSerp

2004-02-25 23:22:55
ps on that last idea can still put gold in with gemstones, so if the total in the lockbox is to be 51K put in 1gem for 50K and 1K goldcoins in it

I understood. I've got the spark now. Me grok. (Strangers in a Strange Land by Heinlen...read it.)
Draeger

2004-02-25 23:39:14
bs/assissante shouldnt show up on the screen except for the rog, because when you backstab someone only they know and the person doing the backstab that he has been backstab...

thanks
Draeger

2004-02-25 23:39:32
a skill where rogs follow people, but they cant tell you followed them

no
Firestone

2004-02-26 01:28:52
create a yes/no prompt to group someone when they follow you

no
Dementis

2004-02-26 03:00:58
Since throw has been changed to toss, maybe counterthrow should be changed to countertoss?

yes. level 2
Indrak

2004-02-26 03:44:04
god specific spell messeges, being protected by Tul-Sith when i worship Werredan does nothing for my ego :p

thanks. Level 3: Build upon godly spell messages to incorporate gods.
Serpy

2004-02-26 03:49:30
when you type where each zone post the number of deaths in that zone since last reboot, sort of like on score, just for each zone/area

nah.
Aris

2004-02-26 04:00:42
sha

sha right. as if.
Ath

2004-02-26 05:02:21
there should be more anti-archer areas like oddities, it just seems arcs are way to uber :)

thanks
Vega

2004-02-26 08:22:45
demonbank should only kick in if you do not have enough gold on hand to do what you wish to do, simply because who calls appon a demon when they allready have enough cash to do what they need to ( i know its probably alot more complicated than that to do it but you know it would only make sense)

disagree.
Kychelybhyn

2004-02-26 08:58:32
update help ubercon, after every ubercon?

Snikt
KoalaKnight

2004-02-26 11:13:22
Shifty-eyed merchant sells to rogues only if they use thief cant language

thanks
KoalaKnight

2004-02-26 11:13:36
Shifty-eyed merchant sells to rogues only if they use thief cant language, but suddenly won't sell to anyone no matter what :p

thanks
Grishnak

2004-02-26 13:33:03
Shouldn't be able to trip inwater rooms

disagree
Whee

2004-02-26 13:53:01
note

note sent.
Kweitous

2004-02-26 15:06:14
heal disease at aelmon wasnt working for me

darn.
Kweitous

2004-02-26 15:06:48
i type heal disease the demoncouir takes my money adn eaelmon casts but diseases doesnt go away

odd.
Kweitous

2004-02-26 15:07:58
igonore me it was a poison

You need your imagination sparked, dude. I would have caught that instantly!
Narsil

2004-02-26 16:57:22
invulnerable or Forify a lord psi CD that makes an object unstompable, with 1-2 level gain chance.

no
Delphyne

2004-02-26 17:46:50
change Lizard Man on score to Lizard for us females :P

feMALEs. Sha right. As if.
Juice

2004-02-26 18:28:12
Make NoSun actually hurt

been there. done that.
Mode

2004-02-27 00:02:56
we should have some stats for how many pracs you have used, along with how many you have left

Good call. A little late now but it'd have been nice. I could have used it when I rebuilt everybody in my master plan to recreate the world! It's just too late at this point.
Darkwolf

2004-02-27 00:07:15
Have certain powerful mobs' corpses yield specific results when sacrificed, whether for good or ill.

thanks
Draeger

2004-02-27 00:23:51
Feint, wrong for a war class and better for a rog b/c rog's attacks are based upon surprise and what isnt more surprising than being hit in a place you dont know about?

no
Tenchen

2004-02-27 01:26:55
march madness avatar brackets! prizes for winners maybe?

no
Masamune

2004-02-27 03:16:18
Change counterthrow to countertoss

level 2.
Nixl

2004-02-27 11:17:26
Quests for permanent sex changes!

no
Nixl

2004-02-27 11:28:40
How about instead of a mage's melee per round, they can choose to replace that with a cast each time, and it'll drain mana as usual.

no
Juice

2004-02-27 11:56:03
screech social

no
Juice

2004-02-27 12:02:36
Warriors should defintately get double wield... I'd say before hero, even

no
Kerdor

2004-02-27 12:21:20
make the demonfire flag show up in red when seeing peoples flags in rooms

no
PaNoR

2004-02-27 12:30:32
a kind of "did you know..." pop up msg that will help new players giving them a little info on random topics each time they level. they can turn it off and on so it wouldn't bother experienced players. eg. congradulations on level 5! Did you know you can practise spells/skills at carl in stonehall and your guild master? type help practise/stonehall/guild for more information.

maybe this is a way to go. Either way, I would need the topics/tips to work with. I don't have the time to actually create them myself. Someone can self-nominate themselves for this project. If it is actually good, maybe we can code this.
Nixl

2004-02-27 12:33:40
Bashing with a charged shield deal more damage?

no
Fizzby

2004-02-27 13:40:34
Alien Hive is now off a hero level area, and is described as a 51-51 area, yet the mobs are tiny. Are we going to up the mob level for xp-running purposes? It would be a really MEAN area!

snikt
Kerdor

2004-02-27 14:38:30
make certain spells like thren nofail so people dont have an excuse to not help out

no
Durloff

2004-02-27 14:54:58
Sage "Ghost Rune" a rune that causes an

item to have set properties and added bonuses.
Durloff

2004-02-27 14:55:27
+ when the skill/spell is used a second

time on another object, the rune mystically dissapears
Durloff

2004-02-27 14:55:55
from the object in which it was originally cast. Hard to code? not worth coding? maybe, but its cool

no
Durloff

2004-02-27 14:56:41
Sage- "Trace" tracing runes in the air

to give a room specific properties, no walkin, no track or
Durloff

2004-02-27 14:56:50
or if fail NO regen >:)
Durloff

2004-02-27 14:57:50
Lord level. other back effects can inclue nospell room/noexit room for x amount of ticks.

no
Durloff

2004-02-27 14:59:14
Spell cast on other only (no self) "Courage" removed affect of awe, fear and dread.

no. should be group affect.
Tevildo

2004-02-27 16:02:52
vs throat targt - allow rogues to make it far more difficult for casters to cast due to damage to voice

no
Grishnak

2004-02-27 16:58:10
Arc Hero 500 skill--quickshot. The archer fires a fast, poorly aimed shot at his opponent. Midround attack with low probability of a hit, and only moderate damage when successful. Cannot be used with scattershot, held shot, etc. Too many quickshots in successive rounds disrupt the normal melee attack as well.

no
Grishnak

2004-02-27 17:03:43
Duel---adepting this skill gives a bonus when wielding a single one-handed weapon with nothing in offhand. Full concentration on one weapon allows the warrior to more deftly strike and counter his foe. Applicable to other melee classes as well. Perhaps commits the player to this style via penalties with two weapons.

no
Grishnak

2004-02-27 17:04:42
If Duel is approved, perhaps when two-handed weapons go in a comparable skill can be offered.

thanks
Grishnak

2004-02-27 17:06:31
Going for the REJECTED hat-trick. HELP MEGA references AvatarII/Abaddon. I know I'm not the only player who has googled it and ended up on a totally unrelated MUD of the same name. Perhaps remove this reference if project is no longer under consideration?

level 1; abaddon/av2 no longer will occur. Long live avatar 1.0.
MEKRiTH

2004-02-27 17:11:44
clerics receive death shroud at legend, perhaps priests should, as well? or maybe at lord?

Devastant
Masamune

2004-02-27 17:24:21
Update help meadow to show Pantheon Courtyard

builder
Oye

2004-02-27 17:31:00
snore doesn't work in afar

that doesn't bother me.
Durloff

2004-02-27 17:34:58
Make Whirlwind affect all mobs fighting

the group, not just whom the sage is tanking,
Durloff

2004-02-27 17:35:08
it makes it much more usable.

no
Firestone

2004-02-27 20:43:48
should rename who version to who age or simular since everyone is forced to upgrade to version 18

eventually.
Firestone

2004-02-27 21:08:21
planar anchor should not be psi spell as it is more suited to a mages realm of magic. from the help file it is not a mental spell

read the help again.
Firestone

2004-02-27 21:21:34
should make large hero/lord gear mobs !melee would make casters more required

again...justify it in context.
Guarin

2004-02-27 23:47:58
Sorcerors resurrecting themselves instead of eulogy...maybe a group spell of 3 sors...?

no.
Delphyne

2004-02-28 01:16:22
merchant doesn't recognize thief cant

Should he?

I actually *did* go through this idea.dat a week ago. For whatever reason, the email no longer exists. I had to redo everything. If I am unusually brief (briefer than normal), it is due to this repeated evaluation.
 

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laazarus
Apr 08 2017 02:54
TMS seems to be counting more accurately this month

laazarus
Mar 02 2017 13:07
TMS is still not counting votes, damn them! Somehow they count Outbound clicks better then Inbound which you would think would indicate to them there is an obvious error, but apparently not.

Qismat
Dec 25 2016 02:01
Christmas HOG now!

laazarus
Nov 09 2016 13:37
The End is Nigh!

Vaden
Nov 08 2016 21:29


Shoutbox Archive
Game Updates
Jun 27 2017 12:26
Xuzt has remorted into a Tuataur Assassin.
Jun 27 2017 04:50
Jezal has remorted into a Dragon Warrior.
Jun 26 2017 18:48
There is a disturbance in the realm as Klute fails to become a Lord at sublevel 303.
Jun 26 2017 08:21
Salathe successfully morphs from Hero 999 to become Lord Salathe.
Jun 25 2017 00:01
Boi has remorted into a Minotaur Warrior.