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Newbie Tip
Get into the habit of saving using the SAVE command when you have gotten your gear back from your corpse after dying. This is in case the MUD crashes and reverts you to a saved version of your pfile when you had no gear. - Riviat
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Member Count: 515
Newest: Robirb
Search Ideas
Player: Containing text:
 
2004-03-13
Ideas
Xanith

2004-03-06 04:35:51
have spec_guild_guard check both level AND rogue lore when considering whether or not to blackjack. a character must both have rogue lore and be the same level or greater than the guild guard to successfully countersign.

no opinion. I didn't code it. I don't know what was desired.
Merlinn

2004-03-06 08:28:27
'gods light' lights up a dark room reaveling everything in it including all hidden mobs/players and provides light in the room for an x amount of tics prereq magic light

nah.
MiNDeSTo

2004-03-06 08:55:33
are portal objects in areas suppose to drain?

they can right now. maybe they won't with a prior approved idea being coded.
Faraday

2004-03-06 10:20:28
add a total mobs killed to the count command

no
Khad

2004-03-06 12:26:04
detect undead/demon for priests?

no
Tammo

2004-03-06 13:37:15
give sors surge 6/priests augment 6

no
Durloff

2004-03-06 15:55:56
Lord level, Flash Parry, Gives bonus to parry but gives intense modifier to ac. Use your imagination

Using it. no.
Delia

2004-03-06 19:25:39
emote-able chatline, e.g., chate smiles.

no.
Starwind

2004-03-06 22:59:43
durration refresh spell, refreshes all durrations for the cost of 1.5k mana, cle/mag CD

no
Mordrac

2004-03-06 23:09:49
Allow players to set their default recall somewhere other than Aelmon.

no. that would give you 2 recalls.
LagMonster

2004-03-06 23:51:35
if someone is invis and their name is replaced with something, should his and her and it be replaced or masked as well

nah.
Vash

2004-03-07 02:54:11
Have morph failures include stat reduction along with level loss. (stats lost can be re-prac'd)

no
Ravel

2004-03-07 04:44:33
give priests remove curse at lowmort

no
MakMorn

2004-03-07 10:24:47
Area healing brandishes should affect mobs also.

no
MiNDeSTo

2004-03-07 10:52:53
a rog skill 'obfuscate' an advanced version of hide. When a rog enters a room and obfuscates, if done successfully before a mob detects them they will remain hidden from all aspects of detection until they move or attack. So if a rog moves into a room with a mob that detects everything and obfuscates before the mob notices them they are safe from being aggied until they move/attack(could

possibly be dete
MiNDeSTo

2004-03-07 10:55:59
cnt. ...and obfuscates before the mob notices them they are safe from being aggied until they move/attack(could possibly be detected by infrared) Different kind of rooms could also affect the chance of successfully ofuscating, times of day could also play a roll.

I don't see the need.
MiNDeSTo

2004-03-07 10:59:51
spell 'algidity'. When cast on a person makes them invisible to the infrared spectrum.

no. Both of these are great for pk muds but wouldn't do much for our game as it stands right now.
Devastant

2004-03-07 12:22:23
a search option for tasks on the mud would be cool.

good luck. If the coders would code faster, the lists wouldn't be so long and we wouldn't need to serach. :)
Patchwork

2004-03-07 12:25:06
allows heros to delete .. saves perhaps current events from occuring again, why> well end of the day if someone has a hissyfit and deletes in anger, then they should just be able to deal with it, this is a mud for all ages, and perhaps even have something togglable at hero saying if we delete its our fault not the imms ..

If it were up to me, sure. People don't beg me to get undeleted however. Those who get begged don't like to be bothered...hence the non-option.
Kingdragon

2004-03-07 13:46:22
i have a wonderful idea for a new spell or skill, think about how outlaws irl and in dungeons and dragons and other games like this can disguise themselves, the skill/spell would allow the player to make it look as though they wernt an outlaw to a shopkeep or a guard but it wouldnt work to well on mobs higher level than you

no for now
Devastant

2004-03-07 13:52:32
maybe a priest spell that cures demonfire? should have some negative sideaffect and be at least lord 500 though

It was suggested by someone else...I'd like to hold off on that for now.
Devastant

2004-03-07 14:23:01
cry social over-written by crystallize command. Make it weep or sob?

already approved.
AlexyAnna

2004-03-07 18:17:20
help meadow needs to be updated to reflect pantheon courtyard replacing enchanter tower.

already discussed.
Tammo

2004-03-07 20:30:38
messaage for nexus being sealed.. from the other side

level 2. nexus should have a message given to 2 rooms.
MiNDeSTo

2004-03-07 20:46:25
would be neat on seal if when you typed it with no target it would close your last portal regardless of whether you are in the same room or not

no
Kingdragon

2004-03-07 21:39:24
fine for outlaw should use demonbank i cant hold the amount of gold needed (76000 is 760lb i can only hold 750 if i dont hold anything)

level 2...although I thought it did. check prior to adding to task.
Slipshot

2004-03-07 21:39:39
Sor 1 utters the words, 'flash'.Sor 1 emits a flash of unholy light! when a sor blinds a mob with flash how about a blind flag

nah.
MiNDeSTo

2004-03-07 22:08:48
it would be neat if the rescue command could be used to rescue said person from one particular mob aswell as every mob. So if some guy is attacked by 4 mobs you could rescue them from just one of them by typing 'rescue soandso badmobguy' could work well for dividing up the fighting if it was desired.

no
MiNDeSTo

2004-03-07 22:11:01
would be neat if when fighting you could choose which mob you were fighting rather than being stuck on one then the next etc. when fighting multiple mobs. Surely there are some mobs people would want dead ahead of other less threatening ones.

yes. unsure how at the moment. holding off right now.
Takayuchi

2004-03-07 22:15:22
re: inferno peak - why not give pyrhaan his ring back, since it's second tier and not so desirable anymore?

builder
Faraday

2004-03-07 22:34:02
update page3 on sanctums guide, it still shows mars and not priests or sages

builder
Kerdor

2004-03-07 23:25:19
when reboot flag goes up - all chars in lag end lag so they have a chance to save/get set

nah. When you quit, it saves you.
Kerdor

2004-03-08 01:21:01
have restores clear all lagstates

no.
Avari

2004-03-08 02:59:32
would a schedualed reboot every 12 hours or something reduce the lag that seems to build up?

rebooting has nothing to do with lag.
Entity

2004-03-08 03:11:50
ban random mean lords :)

Public relations dictates we don't do that.
MiNDeSTo

2004-03-08 08:00:57
add suggested levels for areas in their helps.

builder
Chrois

2004-03-08 14:19:50
not 100% sure, but after 400 lvls of being down 2 wis, dex, and an int, i haven't gotten a subtwink. perhaps this feature is broken on remort races?

subtwink is not race based.
Fizzby

2004-03-08 14:29:36
autoformat lines greater than 80 characters in notes to be 2 notes. It'll make note-writing considerably quicker

no. the 2nd line would just be ugly and a good note writer would have to delete it anyway.
Fizzby

2004-03-08 14:29:48
duh, meant 2 lines, not notes,*thwap self*

no
Merkin

2004-03-08 17:39:36
mass death shroud learned able at lord 250 by sor

no
Merkin

2004-03-08 17:47:43
replace tonya social with a crowbar social

no
Firefist

2004-03-08 19:41:16
bring back cry

thanks
Kukulc

2004-03-08 19:43:07
@#4453HP4364781404758-/-From above, An orken archer fires an arrow at you!An orken archer's attacks strike you 5 times, with ***DEMOLISHING*** force! [4113HP][4364][78][140][4758][-/-]

ok
Kukulc

2004-03-08 19:43:48
continuing the previous......how come it only did 200 hp of damage when i got hit for ***DEMOL? i think its a bug

how much do you want to be hit on? The message is based on the numerical damage. They're not independently generated.
Longshot

2004-03-08 22:14:47
mithril arrow unused at lord afaik, I suggest moving it to hero 500, giving it a mana cost to fletch and producing unbreakable arrows for heroes I am not really aware if they pierce or not.

no opinion
Azlar

2004-03-08 23:14:28
poison that makes you more suceptable to magic

no
SirDuncan

2004-03-08 23:18:13
notes

noted
Masahiko

2004-03-08 23:31:21
in help sharpen "Dulling may also remove enchants that have been placed;upon the weapon prior to it being sharpened." this is not true.

Dawiz needs to investigate. Maybe this is a coding oversight.
Steelwing

2004-03-09 01:20:21
This isn't that bad of an issue, but could reading notes )i.e. note scan) be taken off the spam list. I got kicked off for reading my long list of notes not too long ago.

there is no spam list.
Serpy

2004-03-09 03:02:19
when you you cast invis on yourself you get the following messages: "You fade out of existence." & "You shimmer and fade out of existence." seams kind of repeditive to me SerpWAR et alts *smile*

It is redundent. Level 2. Eliminate one of the messages. Problem the one within the spell isn't necessary if self.
MUNHiHAUSEN

2004-03-09 10:51:55
seal should work on the planar anchor too!

no
Ether

2004-03-09 11:15:34
put item hps in examine?

no
Ether

2004-03-09 11:16:50
a ranger spell that is +saving throw, would make rangers valuable at lord (unlike now ;))

no
Noob

2004-03-09 12:15:08
lowbie map still has enchanter's tower in it

thanks
Aln

2004-03-09 19:24:46
at bank at nom we have some at the other recall points

ok
Krelian

2004-03-09 20:08:54
lumina- spell for clerics and priests. basically accomplishes the opposite of globe of darkness

Fine. Level 3. Temporary room based light.
MEEP

2004-03-09 20:09:50
what about a whetstone in plane STONE? that would rock

YEAH! builder
Shawna

2004-03-09 22:44:10
remove ability to see a nexus open in the room you are in whilst sleeping

level 2. change message to something which differentiates.
Siras

2004-03-09 23:14:07
player shouldn't lag when a healer (such as aelmon) casts a spell.. since the mob is casting it..

nah.
Grushnak

2004-03-09 23:58:48
Not sure if this has been addressed--or even if it's necessarily a bug--but buddy info shows me a message for when I log in/out... not sure I need to be told ;)

yet you are...cool, eh
Curve

2004-03-10 00:53:40
what about a poison type that causes blindness? only you'd need to cure it with cure poison/disease obviously, rather than cure blind

no
MiNDeSTo

2004-03-10 10:00:06
let archers be able to longshot during combat at a cost to a round of damage to the current mob being fought

no
Khad

2004-03-10 11:22:30
act suicide, when at low health, chance of suicide akin to martyr

no
Utena

2004-03-10 13:20:09
racial worship benefits. Worshipping certain gods helps/hinders certain races

no
Galladan

2004-03-10 13:46:22
a teaching skill above mentor other. As it stands, with mentor other I can teach up to level 27 skills...which isn't even enough to propogate new lowmort skills amongst lords without a trip to Cane

there is more. you just don't get it.
Zyzzx

2004-03-10 14:47:15
Need more mobs in Neraka. :)

builder
Onatah

2004-03-10 15:27:48
lowmorts should get 0 exp when grouped with heroes, this trend of plvlers is ruining the lowmort game for newer people. Its no wonder everyone asks for plvls they can't get groups because everyone has some friend zoomin em through the lvls.

this is a continuous problem.
Mordrac

2004-03-10 15:57:26
update HELP EXPERIENCE to reflect prs ability to get xp from healing.

level 1
Roka

2004-03-10 20:01:32
Seeing as how conceal is 'concealing' the object, as well as adding the invisible flag, shouldn't it add the nolocate flag too? It would make conceal do the oppisite of illuminate, which I think would be nice..

no
ReCurve

2004-03-10 20:38:33
how about a high level lord arc skill that lets us see explosive/ebony/etc arrow fatigue?

no
Cenor

2004-03-10 22:50:24
make steel skeleton -dex and possibly more ac.

no
Hideo

2004-03-10 23:02:22
if a portal is permanent, then chance of drain should be 0. This would prevent silly messages about being magically drained by a trapdoor or a hole in a shack.

maybe it shouldn't. it should be dependent upon builder desire.
Tammo

2004-03-11 00:31:26
since 'help sor' says that sors 'dabble in the undead'.. have a spell to raise a mob corpse for a set amount of ticks (5?)! This might be useful for immolation, but doesn't allow enough time to abuse the "charmie" for portal points or other things.

no
RecUrve

2004-03-11 13:26:06
we should change all references to "Lizard-Man" to say "Scalykind" instead so we're not gender-biased.

I'll tell all the woMEN. Or do they prefer feMALE? You can petition and the Lizard SENIORitas can band together in their fight for feMENist rights. Or they can stop being so touchy.
Faraday

2004-03-11 15:22:16
help quest team is outdated. also, help quest-team points to read help staff, which either doesn't exist or is conflicting with help staves.

quest
Tammo

2004-03-11 17:01:07
if you cancel reply someone and you're invis, the person being reply canclled should see Someone, instead of the name. assuming it's a lower level person being cancelled

level 2.
Kekoa

2004-03-11 19:04:28
update help class to include priests

level 1. i believe this is already approved.
Boofkin

2004-03-11 19:06:20
drop message for when barbed arrow affects fall

ok
Aln

2004-03-11 22:01:37
might not be something that is willing to do but how about this. Your fighting skills decress as your hp go down.

Dawiz likes that idea. Maybe if you are lower than 20% health. I'd be hesitant to code that. Aggressive could be 10% and AGGIE_ALL are insane and don't get affected.
Dox

2004-03-11 22:08:51
drop min remort level to L100 - more people would be inclined to remort min that way

I'll talk to the MPRC (Minotaur Public Relations Committee) about their desire.
SerpWAR

2004-03-12 00:43:59
since lords tend to die much more often than heros, as well as do they tend to get less exp per run, and as such level up much slower I thought it might be nice if lords had a chance to gain back a stat loss due to death every 5 levels instead of every 10 levels. Esp as your tnl raises with higher levels

No opinion.
Kerdor

2004-03-12 11:27:29
rename watershapes to show better which slot they can be worn on. generic name makes it hard to tell if it's at woe

builder
Elgar

2004-03-12 12:14:51
a god that reduces xp lose on death but has downsides in other catergories

exists
MakMorn

2004-03-12 16:14:57
Hero+ chars should drain experience from lowmorts. Too many players are coming to hero with no idea how to run in a group due to pleveling.

sure. Consider it coded. There is a steep exp degrading curve now with a complete drop if 25 level difference. Equal levels will not notice a difference.
Karnihm

2004-03-12 17:17:33
Class specific special ability of use every day or 24 game hours. A special attack like 'Flaming Will' for psionicists or 'Disemboweling Cut' for warriors or 'Critical Stab' for rogues, etc. Modifier something like Strength multiplied by Wisdom? Something completely separate from other classes which will probably be forgotten about until the PC gets in a lot of trouble or angry at a mob. Something there

no
Newton

2004-03-12 18:34:09
I know it's small and minor, but it would make sense if archer fletch kits decreased in weight corresponding to the amount of uses it has left, since you're using up the materials

no
Masamune

2004-03-12 21:44:51
Remove 'sage' from the randomly-generated titles for the mage class

eventually
Roka

2004-03-13 00:25:06
QUEST TEAM: Reduce cost of unbind to 800, not 1.8k, thats outrageous :p

no
Ryoga

2004-03-13 01:24:36
one hand style. Monk 999 hero or lord skill. monk forgoes all attacks and blocks higher than normal. any attack that does get through does 20% more damage than normal. purely defensive skill

no.
 

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laazarus
Mar 02 2017 13:07
TMS is still not counting votes, damn them! Somehow they count Outbound clicks better then Inbound which you would think would indicate to them there is an obvious error, but apparently not.

Qismat
Dec 25 2016 02:01
Christmas HOG now!

laazarus
Nov 09 2016 13:37
The End is Nigh!

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Oct 05 2016 23:47
It was down for scheduled maintenance. It was back up fairly soon after. You can find it here at: http://avatar.melan
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Game Updates
Mar 26 2017 22:53
Armathus successfully morphs from Hero 585 to become Lord Armathus.
Mar 26 2017 22:53
There is a disturbance in the realm as Audrina fails to become a Lord at sublevel 623.
Mar 26 2017 22:04
Kerrinth touches Jyntinku on the brow with the staff of Immortality. Jyntinku rises as an Acolyte of Avatar!
Mar 26 2017 19:02
There is a disturbance in the realm as Audrina fails to become a Lord at sublevel 587.
Mar 26 2017 13:49
Tuvor successfully morphs from Hero 509 to become Lord Tuvor.