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To see all the areas in your level range, type AREA <your level's number> for example if you are level 10 type AREA 10 - Riviat
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Member Count: 528
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Search Ideas
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2004-11-13
Ideas
Patchwork

2004-11-06 15:41:14
allow players to see racial abilities when resting too, rather than having to stand to check abils

lvl 2; low priority because it's kind of a pain. Make all commands that both give info and cause actions (racial, practice, etc) function for info only purposes when sleeping/resting/dead/etc but require standing for actual actions.
Xyth

2004-11-06 19:55:17
An automated 'say' similar to setmin/setmout for those with bs/assassinate type skills. Player sets it beforehand, and they say it when they successfully stab a mob.

Ever hear of aliases?
Jaromil

2004-11-07 10:59:21
Lord level mage spell, Unleashed Chaos, prereq cataclysm. Allows mage to direct this collected energy against a single target, however, due to the nature of chaos, it only does damage if target fails its save otherwise the target's structured presence alters the chaos into a random effect, could be beneficial or detrimental.

That's a lot of code for something that won't work as intended because of the screwy nature of saves
Migs

2004-11-07 12:24:06
I think we should 100 acre wood back

Right. Because nothing says "Cohesive Fantasy World" like killing licensed disney characters.
Xyth

2004-11-07 16:44:05
Using the 'scan' command to look in adjacent rooms lowers group 'stealth' and attracts mobiles.

Interesting.
Kyandra

2004-11-07 18:23:10
look playername equipment shows blank lines

lvl 2; fix
Frailty

2004-11-07 19:15:23
help troll still has |b|claw|g|s instead of |b|claws.

That's because the help it's directing you to is under CLAW
Tsai

2004-11-07 21:06:00
fdk rpose '<person> flicks <his/her> tail and embers fly around the room
Tsai

2004-11-07 21:07:02
fdk rpose 'people move away after <person> belches fire'
Tsai

2004-11-07 21:07:41
fdk rpose 'you flap your wings and fill the room with smoke'
Tsai

2004-11-07 21:08:51
fdk rpose '<person> spits on the ground and it bursts into flame'

noted
SerpBlade

2004-11-09 05:58:26
"toxic stiletto" doesn't show it is 1 handed or consealable or whatever type of weapon it is when you examine it. Not sure if that's cause it is a poisoned weapon to start with or something else.

Poisoned weapons don't have types right now. I want them to, but codewise it's a bit of a catastrophe.
Kankeishi

2004-11-09 20:11:05
dsd language demontongue, or just demon.

Demonseeds are raised by humans.
Tsai

2004-11-09 23:56:36
*whine* help highest fdk :P

Big code issues doing help highest for evo races, and frankly, a low priority.
Oden

2004-11-10 12:05:07
I think it's a bug kobs can't remort to other class, but still kob or gob

"Kobolds can only remort into Goblins" What's so misleading about this statement?
Kankeishi

2004-11-10 13:06:13
avatar site FAQ, "what races are available upon creation?" needs updating, i notice fdk is missing, and still in the not available section. doesn't look like any others are missing

Who's on web stuff these days?
Mirlion

2004-11-10 17:40:09
constricting weapon type - nets, mancatchers, whips, etc. - minimal to nonexistant damage - could hinder targets chance to hit, ability to defend or possibly

Interesting. Possibly too messy on affects to be worth implementing, but I'll mull it over. I especially like the unrescuable bit.
Pyromanic

2004-11-10 21:36:13
Threnody can be quickened, but this is surely pointless

lvl 2; disc_ritual spells can't be q/a/s-ed
Ramko

2004-11-10 22:11:04
Fear - wouldn't it make more sense for the spell fear to not cause the mob to fight back?

That's what dread does. They flee rather than fight. Fear's affect makes them fight cautiously.
Pyromanic

2004-11-11 18:15:02
throw needs to allow you to specify the weapon to throw, since either wield or offhand can be chosen. it defaults to wield atm

A bit of a messy request, since I can't imagine anyone deliberately wielding 2 throwers at once without the intent of throwing both in rapid succession.
Boken

2004-11-11 18:34:40
war/pal addition to weapon lore. this weapon looks like it can be sharpened. this is if it can be sharpened, and has not made max sharpen yet. otherwise

lvl 2; add this to weapon lore on examine. Copy the language from identigy
Siras

2004-11-11 19:40:16
make similar barbed arrow and curse affects stack, instead of making affects list longer

No.
Pyromanic

2004-11-12 18:07:32
Just realised 77 doses of poison lasts for 1 go on a throwing weapon, thats the bug

*buzzer* Throwing weapons only carry 1 dose at a time, and only use 1 dose at a time off poison items.
Pyromanic

2004-11-12 21:37:24
base the quality of gemstones a bank can stock upon level of the banker/area

Worth considering...
Cerebral

2004-11-12 21:39:39
Lizards should get racial-Chameleon. Same thing as move hidden. They're lizards.....lizards...camoflauge on my house all the time.

Maybe tuataurs, but not liz
 

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Game Updates
Apr 25 2024 10:16
Setha has remorted into a High Elf Psionicist.
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A HOGathon has just BEGUN!!!
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Owl successfully morphs from Hero 433 to become Lord Owl.
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