| Ideas | 
  JonDooger
  2006-04-22 12:58:55 | 
  Not that berserkers need any more damage, but it seems like they would get fourth attack before bodyguards do.
 
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  Neyne
  2006-04-22 13:04:06 | 
  A high level war CD in which a warrior focuses all their attention on the mob they're fighting, giving them a better chance to hit, parry, dodge, and block
 
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  Cruel
  2006-04-23 01:22:54 | 
  When you cast anger management without an argument it should force it to cast on the mob attacking you, not the mob you're attacking
 
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  Cromax
  2006-04-23 06:18:08 | 
  roar- bod pc, area affect that draws the attention of all the mobs to the bod, having them attack first so the master is kept safe
 
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  Brock
  2006-04-23 12:10:44 | 
  + There should be a monk-psi type prc, as they are the only core classes whos focus is on self and whos power comes from within
 
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  Meep
  2006-04-23 13:24:38 | 
  give paladins a spell that removes demonfire
 
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  Waite
  2006-04-23 13:56:00 | 
  make it so spec_prs mobs can't aggie.  chim angels do
 
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  Jaromil
  2006-04-23 17:28:52 | 
  remort race for dragons, wyrm, same stats as dragon but with a tnl not modified for population control, between drg remort race and levels needed for the new remort population control should be moot
 
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  Jaromil
  2006-04-23 17:31:24 | 
  remort race for ents, treant, more of a hard wood version than the current soft wood sapling in existance
 
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  Gorlok
  2006-04-23 18:04:52 | 
  Since some of classes get hp from corpses, I had this idea that steaks and such should give some as well
 
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  Laventish
  2006-04-23 19:53:27 | 
  If possible make one wing of sanctum imp and the other wing noimp.
 
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  Neyne
  2006-04-23 21:44:09 | 
  Make a way for mobs to teleport into rooms to attack players. Basically it would be just like it were an invis aggie mob hiding in a room, but more thematic for the mage types.
 
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  Winnetka
  2006-04-24 02:41:47 | 
  make rebuilds roll 3 times and have player choose one, they just seem wonky towards low rolls imho, when looking at lots of rebuild's over tiers when asking people about em
 
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  Winnetka
  2006-04-24 03:14:00 | 
  intricate leather quiver, +4hr, waist slot, hold 40kg, put in on a really hard mob, skin corpse item, and a skincorpse pc has to kill to skin it, like ultimoose for arc types
 
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  Dragonzerker
  2006-04-24 04:25:11 | 
  Speaking a bit more seriously, maybe killing a tarrasque would be a good lord version of the hero UD quest...
 
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  Abstract
  2006-04-24 06:00:39 | 
  remove max from bows/crossbows, after all, the max should be on the arrow not the bow, bows with same hit roll and draw strength should do same damage regardless of min/max/avg
 
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  Abstract
  2006-04-24 06:03:48 | 
  chance of brilliant fletch that makes arrows have extra sharp tips, extra strong shafts, and/or better feathering to increase damage, survival rate and
 
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  Cinture
  2006-04-24 14:49:01 | 
  when i fail an area spell to initiate combat, i don't initiate combat.  However, failing a targeted spell does initiate combat.  Why is this?  does the mob know i was about to fry it?  i could have been casting heal for all it knows.
 
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  Riser
  2006-04-24 15:35:34 | 
  Why can't lord bod's go bzk or pal...so far can only go dragon, griffon, demonseed and minotaur. I thought  that I would be able to go Pal or Bzk.
 
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  Lokmar
  2006-04-24 17:49:01 | 
  sanc'd mobs are basically two mobs in one, therefore, I propose that the xp should be doubled for killing a sanc'd mob.
 
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  Haze
  2006-04-24 18:53:57 | 
  make sun staffs two-handed
 
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  Ashnag
  2006-04-24 20:34:33 | 
  new mnd spell: Nightmare.  The mnd sends a victim into a deep slumber haunted by nightmares during which no regeneration of hps and mana is possible. An attack wakes the affected victim but the no regeneration affect remains a few ticks after
 
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  Elixis
  2006-04-25 06:42:37 | 
  make red velvet cape give 80 mana instead of 70 so that it actually is better than the lowmort unholy robe? whats the point of doing a ticket quest for an item thats completely replaceable by a much easier to get one with same mana mod?
 
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  Elixis
  2006-04-25 06:46:21 | 
  make archery mods on items work on all archery related classes (arc, fus, asn, dru) please?
 
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  Rapid
  2006-04-25 10:06:34 | 
  when you die, all exhaust spells should go away
 
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  Rapid
  2006-04-25 15:24:35 | 
  unholy bargain should increase max mana by 1k, not just add 1k mana....
 
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  Anthilus
  2006-04-25 18:00:03 | 
  lets roll
 
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  Abstract
  2006-04-25 20:29:59 | 
  make greed helm have 5 or 6 hr so it appeals to archers too? :P
 
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  Enda
  2006-04-25 20:31:53 | 
  Please allow shrines in all rooms - not a huge bonus given new sleep code but may make the spell useful
 
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  Elixis
  2006-04-25 22:21:48 | 
  make the items on tryystania be useful? she's pretty hard and all, i know she gives the 50k ticket but maybe if the claw had some damage or gauntlet had -10 ac or something :) would rock! :)
 
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  Mandel
  2006-04-26 02:08:12 | 
  have tell/socials target players instead of mobs first? ie - tell ice blah tells player icestorm instead of mob wall of ice blah
 
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  Calin
  2006-04-26 02:43:02 | 
  restart pfile purging, but make it insanely long like a year.  (reason: Some people have lowmort names and haven't been on in 3 years)
 
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  Ebin
  2006-04-26 07:59:09 | 
  the lord practice dummy should be aggie
 
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  RecUrve
  2006-04-26 09:35:55 | 
  make it so we can change monitor targets while resting
 
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  RecUrve
  2006-04-26 11:54:32 | 
  mobs that breathe gas should take extra damage from fire spells
 
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  Tanzarian
  2006-04-26 15:12:43 | 
  have wall of thorns show approximate duration (like corpses) when examining?
 
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  RecUrve
  2006-04-26 17:40:18 | 
  how about a paladin skill that causes demonfire to rebound on the mob that casts it?'
 
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  Greymure
  2006-04-26 18:32:30 | 
  make bows be rune-able :)
 
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  Hidei
  2006-04-26 19:21:09 | 
  dont remove group me status onl log out. i dont like having to keep putting it back up because i change alts, feels like im spamming...
 
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  Neyne
  2006-04-26 21:24:05 | 
  Gnomes, being mechanically inclined, should get a bonus to heavy crossbow operation... if they don't already.
 
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  Hidei
  2006-04-26 23:38:03 | 
  allow lords to teach at least up to lvl 50
 
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  Hidei
  2006-04-26 23:43:02 | 
  reduce the xp penalty for grouping too many lvls apart. There are not enough lowmorts to group with let alone trying to find one thats less than 2 lvls difference
 
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  Jaromil
  2006-04-27 00:02:24 | 
  note writing shouldn't be available to level 2 characters, just leads to spam and trouble
 
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  Calin
  2006-04-27 01:19:01 | 
  really high level psi skill that allows you to halt or slow the progress of spells while sleeping or resting.
 
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  Akmetra
  2006-04-27 04:26:33 | 
  What's the sense in making CLOUD cursed? Can't recall, can't sanc? I think it should be a simple room.
 
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  RecUrve
  2006-04-27 10:09:35 | 
  how about a paladin spell that lets them recall in cursed areas?
 
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  Cybiko
  2006-04-27 13:24:19 | 
  Herothank needs some kind of revamp. It is very rarely
 
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  Mythica
  2006-04-27 15:36:08 | 
  make it so that spells/skills check for racials and allow racials to overwrite prerequisites (ie, infravision for detect hidden)
 
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  Jaromil
  2006-04-27 18:37:17 | 
  lord mindbender or psion spell, prereg aura focus, Aural Schism, chance to change one target's affected flags to something else, ie aff_sanctuary to aff_demonfire.  results would be random and limited to only certan affect flags, could be a good
 
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  Tenshin
  2006-04-27 19:56:26 | 
  a mob fleeing should reset it's trip counter. Something that's running away should be easier to catch off guard
 
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  Hidei
  2006-04-27 21:06:17 | 
  stickly arrow - this arrow magically wraps around its victim on impact (casts web on the target)
 
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  Hidei
  2006-04-27 23:32:01 | 
  the ability for driuds to change form for a few tics. Different forms would have different bonus's
 
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  Hidei
  2006-04-27 23:33:24 | 
  arrow shield, spell that when cast by a druid increases the chance or being able to dodge an arrow, or grants the ability if target doesnt have arrow dodge
 
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  Hidei
  2006-04-27 23:37:21 | 
  lord druid spell: when cast on a wall <of thorns, this spell causes the thorns to attack targets in both adjoining rooms. may result in the wall disipatting
 
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  Doolen
  2006-04-28 01:38:31 | 
  when you bash a door make it so you cant close it again, at least until the area resets next...
 
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  Stoic
  2006-04-28 17:29:42 | 
  tor stab should be higher than shz, right now I noticed no
 
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  Chiles
  2006-04-28 19:02:27 | 
  A psi skill that allows emotional enhancements to be cast during combat if the psi is hit (a psi would cast frenzy that would be delayed until they are hit at which point they see "You fly into a rage.")
 
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  Kingdragon
  2006-04-28 20:52:37 | 
  a spell for mages that increases MP regeneration rate, but has a penalty of -HP rate, and a much longer penalty of -damage, -spell damage, -ac, or -
 
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  Daeron
  2006-04-28 21:17:32 | 
  techo to echo to given tier and/or above
 
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  Daeron
  2006-04-28 21:18:23 | 
  transfer room <location>
 
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  Tanzarian
  2006-04-29 00:10:34 | 
  have autoloot NOT pull arrows... what's the point of having autopull? seperate from autoloot?
 
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