|add the "no sor potions" rule to help heroquest
|update help cuendillar: currently says "Of the various characters he has had over the past years, only the Martial Artist, Cleric and Warrior survive today.", but haven't martial artists been forcibly rebuilt?
|HELP KOB contains the following line: "scheming Kobolds, and not just because of their rat-like faces. Conninving" There's an n just before the ving that shouldn't be there
|Kobold rposes... (1) You reminisce about your youth in Wayside.../name begins to chatter about how wonderful Wayside is (2) You look around for a goblin child to bully/name looks for someone weaker than themselves to pick on... (good luck!) (3) Is that cheese you can smell?/name wrinkles their ratlike nose...
|help remort needs to be updated to reflect the new races and remort options
|add a long desc to slagwalkers
|Let keyfinder list also nolocate keys.. since only mage and psi can use it. it makes sence that you can see every key with this spell.
|addendum oh lord rogue gets keyfinder too *blink*
|update the staff for the lord cure critical staff so it does maybe divinity but can only be used at lord ie the one on the ice dragon in battlegroupnd
|a form of transportation for new players. for example a ferry that can transport them across the 'ocean area' or a bird that flies them to different areas ( for a small gold cost of course).
|caster lord level 250 spell that decreases spell lag slightly or has a chance too, it could be called something simple or be slightly different in what it targets for each of the 4 caster classes, and have different names
|cleric cd, lord level 250, ritual, requires 3 clerics, casts requiem on all level 125 or greater pc corpses, requiem lasts 1/2 the ticks of regular requiem, but costs 4x the mana to cast, each cleric that joins adds another 1/2 requiem in ticks to corpse
|modify abnormalitys at oddities to have a recognisable keyword...?
|how about a command to take the contents from one container and put it in another container
|show in identify how much weight a contaier will hold
|show in identify equipable location
|dont allow rescue if you dont have it, I can rescue, but fail every time without prac'n it, sorta like trip used to be
|killing opposite aligned mobs should only move your alignment 1 per kill and less for mobs closer to your align
|if it doesn't already do this note catchup all should not mark ready notes posted to the personal board.
|containers should not be able to be put inside other containers do to their magical nature. this would also make it possible to put all container and not have to fish out other containers.
|how about a roomwide echo when presence occurs (if there isnt one im not seeing)
|clerical level 500 spell anchor allows a cleric to set a location which the cleric can portal, nexus, teleport to.Even CURSED areas only 1 anchor at 1 time per cleric.
|help file "vote" in case people ask where/how to vote for the mud.
|implement the racial swim (lizard)
|I have noticed that in A LOT of rooms it has the word "you" in it, when it has that, it tells the player what to think...if you just describe the rooms and let the player think on their oiwn that would be GRRREAT :D
|make teleport a prereq for portal
|offhand command. this would hold a item in you offhand either weapon or shield so you wouldn't have to wield a weapon first
|make gear get damaged only when a spell does a certain level or higher damage its pretty silly when a fireball of astonishing intensity hurts every single bit of gear almost
|introduce encumberance factors to draining movement points.
|cleric should not get enchant weapons as the magics needed to enchant weapons derive from a mages training and magic not a clerics dieties
|There is color bleed at the end of help highest now...
|goblins should be on help pr rog where it says races whose dex is modified upwards
|Make a command to show the different CD spells/skills for each class.
|when presence occurs and it makes an armor -3, shouldnt it put the glowing flag on?
|Lowmort Psionicist spell: Shardcloud. Using his/her/its mind, the psionicist gathers a cloud of small objects (dust, metal shavings, etc..) and sends them flying at their enemy. Area spell, very low damage, does not work in water rooms due to lack of objects to gather.
|new flag setting for people.. IAW - to inform people you are at keyboard just IAW.
|put a help for the lawful flag that rogs see
|make portal less mana
|its a radical concept, but if a universal mudtrigger can be designed for various clients, have a cue from a specific channel fire up a specific song/midi/whatever that builders associate with a specific area within their creation. Just trying to add a twist to the avatar experiance....dramatic music :)
|bug un the slearn comand two lord stills come up for monk countershatter and countercrush also you can type help countercrush and it comes up.. I am a level 1 hero and just noticed this.
|how about memorial journals for areas that have been GF'ed. Journals inclue memorable gear, items, mobs, and a bit of lost story
|rogue skill that allows you to fight a second mob when aggied during a fight, at the very least be able to target the second mob for a trip
|how about a changes command to see the changes history done to the mud.
|elbow wipe, forearm smack, archer ic skill is basically like a warriors kick
|typo in help kobold: RACIAL-NOSON
|no fail flee for dragons
|morph code is *still* not boosting characters at the correct point in the process, resulting in terrible stats for almost everyone (perhaps absolutely everyone now?)
|how about a wagtail social?
|Update the Ubercon help file with correct date(s) and information?
|add a counter in the scrore board to see how many times you "expired" while dying.
|Magic Evasion, Sorceror's adeptness with magic has reached a level where they are able to predict and understand it, allowing them to dodge them. Healing and magical spells alike, a toggle like alertness, risking loss of healing for less spell damage.
|I was thinking, Mayby there could be a mob on the mud who could mset your name into something new. But only available once each Char OR each IP. Just an idea :P. Gorlok
|Change class name by tiers rather than just HERO/LORD. Eg Warrior->Knight->Warlord. It makes WHO more useful (except lowmort, where you can actually see classes already), and adds a little more flavor to the concept of increasing power and status across tiers.
|Allow players to see the tier of other players in the same room via adding color to their name. Eg, One can set heroes to appear in cyan, lords in white, and imms and angels in blue.
|make dread nofail on goblins *blink*
|someway to show who in your group is in the room with you
|being able to make golems out of body parts....head, heart, entrails, etc.
|improve autoloot, add options like just autoloot potions or just autoloot weapons ect.
|set trap - Everyone knows rogues love to have the element of surprise. This skill sets a trap on a doorway. Rogues with rogue lore will not set it off, but everything else that passes through will. It will require a special trap-making kit, and can be disarmed with a new skill--disarm door. :p
|quit checks if you have all your insure gears. example: quit."are you sure you want to quit, you don't have 420924 my dancing sword". yes|no
|make a lackey go through lord areas and add ldescs to mobs, mwahaha
|when you max a ward out (caustic, ice, fire, lightning) Maybe could we get a bonus for having them all on the same item? Maybe.. -1 or -2 ac?
|ban all selling of alts. Want a character - make it. Too many people seem to think alts are currency, especially with the gold changes
|dont have notes being written cleared when you log off of avatar
|a rogue skill: create poison, by gathering items from around the mud(including other poisons), a rogue can create uber poisons i.e. a real dragonbane. downside to designer poisons is that they are really target sensitive
|if warrior types can get double digit hp gains, mage types should be capable of double digit mana gains :)
|5mil gemstone and 10mil gemstone. why not? its just more an amount of money we can lose
|Goblin racial wimpy should be 10% rather than 25% at lord, since at 33khp, I flee around 8.5k, a number highly detrimental to any useful tanking at the lord tier. Also, increased spell failure and cost and negative dam mods further hamper goblins, making it difficult to justify the high wimpy for 900TNL.
|Overconfidence could be a lord-duration self spell. This would solve problems with goblin tanks fleeing at lord but at the same time give a similar penalty (since goblins would no longer be able to flee and shift to reduce exp loss from death). This would essentially allow groupies to be saved at the goblin's expense, making tanking more feasilble.
|elemental shield, same as ward but can be cast on players instead of items. Well, it shouldn't be permanent, of course. And it shouldn't protect from ALL the damage. Umm.. and it definitely should have fun backlash effects.
|i suggest bringing back hunger and thirst but instead making it a config + or - command that is hard to change by adding like a -5str penalty or something for a few ticks when you change
|a hiss social Alakazam hisses at you violently!
|i thought mayby its possible to See Someone on the private channel, as in group. That would be swell. Gorlok
|skills for rogs/wars name: uh LastAttack puts your hp to 1 but you hit really hard for that 1 round, good for save your butt soloing and such
|make mercinary captains Large Dagger a 3/10 hr dr instead of 3/8 which is just crappy and useless
|make combo arrows ie poison splinter arrow or poison piercing arrow
|Ban all sales of characters. While it's technically in the letter of the law to buy high low-mort chars, it's not really in line with the spirit. It makes the game unfair, in my opinion, especially when you get people with no life who level high-tnl races to level 40 and then sell them to whoever has the most gold or gear.
|for the safety code, why not preserve and transfer corpses to the meadow also?
|allow lords to change thier short descs in a similar fashion to that of imms
|tapdance social. You do a little tap dance! Trrrreeeee yahaha! - You do a little tap dance around X! - X does a little tap dance... etc etc.
|make the inclass skills that classes get at hero on hlist a different color, like for rogues, the bloodhound thing, as an example.
|have a help file on aggie mobs
|A note system where notes get sent to a buddyset, and can be checked via the buddyset password. It would be nice to tell your whole buddychan if you are out of town or something. :)
|new rogue skill "Twist" chance of twisting your piercer while its still inside a victum causing severe pain and increased chance of poisoning
|'brass knuckle' type object to raise monk openhand
|have smash damage and/or accuracy increase with level. A hero/superhero should be better at it than a lowmort.
|add standard to keyword for standard arrow
|add to the setmin 'from' the dir since alot of people think it is already included and have confusing ones
|change turn undead to be a CD that causes one/multiple undead to flee the caster
|at hero 500 and above allow reverse training of hp - lose an hp, gain prac at same rate as training an hp would cost