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Member Count: 528
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Search Ideas
Player: Containing text:
 
2004-04-10
Ideas
Hideo

2004-04-03 10:20:39
if wield contains a bow or double wielding, show both hands instead of wield and an empty offhand on equipment.

Maybe.
Nautilus

2004-04-03 12:02:56
Add (OUTLAW) to auras

which auras. the ones in long description? on who/whois? add to auras helpfile?
Draeger

2004-04-03 13:44:52
pkill in av!

no
Draeger

2004-04-03 14:13:02
for rogs with alertness on, when they type where mobname, it will show even if they are sneaking

defer to Devastant
Jonin

2004-04-03 16:10:31
read

ok
Kyzlynnke

2004-04-03 16:23:04
sadly, sniff, delete help help help as outdated

and will stay such.
Chrois

2004-04-03 17:42:02
update help eulogy by class (since remort classes have different weak stats)

level 1 if not already on task.
Utena

2004-04-03 18:49:12
boost woe'

no
Utena

2004-04-03 18:49:34
woe's level higher so he can buy higher level stuff (like lockboxes etc)

no. Level 2: make lockbox levels appropriate for tiers. Also make lockboxes worthless objects unless they're trapped. Then give them some worth.
Elayne

2004-04-03 19:34:27
make duration of 'spellup' spells dependent on target's deity rather than caster's deity. do the same for ac granted by spells.

no.
MakMorn

2004-04-03 22:09:38
have a pool of blood form in the room when blood ritual is cast without a container in inventory. Maybe have it reduce alignment by 100 for anyone who drinks from it.

no
Merkin

2004-04-04 01:05:04
finsh paladin

die.
Milliard

2004-04-04 03:03:11
Peanut Butter for those who rebuild Paladin on April 4th.

no
Aniol

2004-04-04 10:17:57
Update help meadow. Remove Enchanter Tower and put in Pantheon Courtyard.

builder
Kyandra

2004-04-04 18:02:31
Object 'grey moss' type pill, extra flags none. ... Level 1 spells of:.

builder
Sorrin

2004-04-04 19:22:23
a bank in sanct

...thanks
Maidez

2004-04-04 20:47:59
a protection from fear spell for pal

no
Durloff

2004-04-04 20:48:23
Paladin advanced form of protection evil for palandin's vs. physical damage

no
Tytan

2004-04-04 20:51:37
some sort of pecho for when the GOOD part of taint falls :P

on task list already. read it.
Farot

2004-04-04 20:53:06
for the paladin class you could have a spell like enchant weapon only it would be the deity blessing the sword or weapon if they worship the god it ups the damage or something

mmmm. no.
Milliard

2004-04-04 20:55:03
Correct me if I'm wrong but...Paladins don't get refresh or invigorate, as it's a problem with learning rejuvenate at you know when.

look again.
Wiseman

2004-04-04 22:45:42
a splutter social

Crom splutters at what you just said. Level 2 if not already on list.
Tammo

2004-04-05 00:10:24
make unholy bargain something like penance instead of what it is now

no
MEKRiTH

2004-04-05 06:11:58
if a pfile is not logged in for 24 hours, flagged it to be auto-restored upon login. this would make happy players who could minimize downtime.

no
MEKRiTH

2004-04-05 06:14:51
make unholy bargain have the same affect as penance. penance makes less sense on priests, since a priest's god isn't vengeful. and plus, they all have tulsith regen anyway, and hardly need MORE.

no. what's done is done. sorry sors didn't get it.
Ramko

2004-04-05 06:59:37
Empty <container> <another container>

eww. no.
Fizzby

2004-04-05 07:24:15
have the altar key, try to unlock up and it says it has no lock, yet you can unlock it from above.

builder
Kymranth

2004-04-05 09:01:00
shouldn't counter throw now be counter toss?

look at task list. thanks.
Elixis

2004-04-05 13:29:33
mage skill to allow shields on both offhand and wield position, would make soloing a little easier and would be good for tanking

silly.
Utena

2004-04-05 13:38:30
a room in/around thorn that is makes lords shadow so we can check shadowstats without planing

no
Galladan

2004-04-05 14:00:59
make slugs continuously bountied and therefore killable by players...maybe for 1 gold.

heh. no.
Giott

2004-04-05 14:16:02
When I reached level 5, it said that my recall would be set to Stonehall, but it wasn't. It remained at Nom.

no it didn't. start a new char. read what is said carefully. recall RESET is changed. 2nd time for this...maybe we should just remove the message...it confuses more than illuminates.
Utena

2004-04-05 14:24:39
intense concentration - allows archers to maintain held while being hit - at cost of inability to cast while under this ability's affect

no
Utena

2004-04-05 14:34:49
UD gear boosted to max lord level after morphing - no base/stat changes.

no. see if dark forge can work on it first. if not, maybe we can work on improving that situation.
Tevildo

2004-04-05 16:42:54
This magi examines the merchandise intently as he mumbles to himself. - (mob is maeloc btw). This should be either magus or mage. Magi is the plural for either singular.

builder
Noob

2004-04-05 17:08:22
my prac list offers me skills like explosive arrow, full counter, solitude, and other skills limited to non-mages or not allowed to non-Lords or the like. Why won't it either let me prac them, or stop listign them for me in my prac list?

Level 3: Fix the crazy practice stuff caused by disc_sublevel.
Nickademus

2004-04-05 17:24:30
read

yes.
Noob

2004-04-05 17:36:35
an advanced MUDschool guiding new players through some aliases and etching and inventory management so that at hero they aren't lost, unable to put on level gear, uncertain what gear is hit and tank gear ... I'd be happy to draft some, but I would like to know to whom to speak about getting some actually implemented. the problem of even heroes thinking they need a client to play the game competently is

Lords are making one. Nothing prevents heroes from getting organized and petitioning for one as well. Discuss with Devastant.
Noob

2004-04-05 17:40:02
[last idea was truncated due to length mid-sentence] ... the game competently is an epidemic among new players. I'd like to help get them straightened out, as not all noobs like myself had the good fortune to learn the ropes from a sympathetic, experienced gamer.

thanks
Farot

2004-04-05 18:22:10
for the paladin class lvl 50 skill or some such high lvl you could have an engrave skill. Be like a combination of Norse Runes and the blessing the Templar Knights put on their swords and armor before a crusade. "Your gods anger is embedded in you (

no
Nadreck

2004-04-05 20:06:50
a flag or command that marks "immtoys" so they don't get listed in help highest.

interesting idea. Level 3: immtoy flag for pfiles. have it block help highest. Potentially have it available as a who option for imm-only.
Ouija

2004-04-05 22:49:01
when looking at someone else, show vacant equipment slots as would be displayed when looking at your own equipment

no.
Athor

2004-04-06 01:50:37
add another piece of eq to SoL run so people will want to run it more put it in the same room as shield so they cant just run the extra item too

builder
Cyris

2004-04-06 02:24:34
color bleed at end of help highest

level 2.
Gorgrim

2004-04-06 07:00:37
a sleep social rollover: Gorgrim rolls over in his sleep

already in task list.
Tammo

2004-04-06 14:41:06
fix mana gains

thanks for your insightful post.
Tammo

2004-04-06 15:07:03
be able to rebuild old rangers into paladins.. there are similarities!

no there aren't.
Darkwolf

2004-04-06 17:14:26
war/pal skill--fidelis---the honorable warrior/paladin is able to move one corpse of a groupie one room with considerable lag.

already in task list.
Elixis

2004-04-06 17:21:46
who superhero shows heroes 501 - 999

no.
Tephrite

2004-04-06 17:29:36
It would be nice if it was possible to type board imm/board immortal and end up on board 7 (and board general etc). I'm not good with numbers..

no
MiNDeSTo

2004-04-06 17:46:30
erase, a rogue skill to erase player markings in rooms.

no
MiNDeSTo

2004-04-06 17:49:00
let thief markings stay in rooms until mud crash/reboot. The markings are all but useless as they are now with a time limit. Chances of anyone actually using them for anything usefull is nil with a time limit.

no
Hideo

2004-04-06 18:22:58
aimed shot gives a to-room message whenever it is initiated. this can get rather spammy, perhaps it should be self-only a la quickstrike?

level 2
Nautilus

2004-04-06 19:51:01
spontaneous release: classes and races not inclined to magic might not be able to fully control staves/wands, with consequences left as an exercise to the reader

no. your racial name seems inappropriately termed. I doubt you'd enjoy being classified as someone who spontaneously releases.
Tammo

2004-04-06 20:09:19
i believe it may make more sense to make war the lower level class for pal remort since paladins are more a melee class.. also that having 2 low level remort classes for cle is kinda twinky

warriors are easier to level to their requirement. that's my reasoning for the level...not for the sake of storyline. Maybe warriors will get another choice at a later date. Until then deal with it.
Utena

2004-04-06 20:33:25
make mispelled plane targets NOT lag. typoing happens and shouldnt be punished

the lag is for the attempt...whether or not successful. Sorry.
MEKRiTH

2004-04-06 20:35:54
well, working on the make paladins useful thread... how about the lowest tier of preach at lord, so they can do a bit of group healing?

thanks but no.
MEKRiTH

2004-04-06 20:38:49
sacrament: a 3-cleric ritual cast on a piece of gear which renders it permanently indestructable, but mortally wounds all

participants.
MEKRiTH

2004-04-06 20:40:13
"indestructible" doesn't necessarily have to mean detproof. just avoids all OTHER ways of damagin gear.

not right now, no.
Kwon

2004-04-06 20:48:50
help chin kang palm still lists martial artists in the first line... change to monk?

chin kang palm is on the monk slist? I don't remember that.
Fizzby

2004-04-07 04:19:46
help griffon - Griffon: is duplicated at the beginning of the paragraph. Formiddable claws? (stifled giggles) oh, hang on, this is a bug report, not an opinion. Sowwy ;-)

I'm not sure what your point is beyond annoying me.
Cherubims

2004-04-07 05:08:52
dar

ii.
Fizzby

2004-04-07 08:45:07
A personalised room option for the qpcatalog. Would have to be agreed on by relevant builder.

quest
Fizzby

2004-04-07 08:56:44
alarm clock spell or item to to give warning when game time hits a certain time. This will be more useful when days/nights are lengthened, but is especially useful since we don't have 24 hour shop opening like walmart

not now
Fizzby

2004-04-07 08:57:43
incidently, lengthening the day/night cycle gives scope for miniquests to have a time-specific element (do x by sundown) pubs can have drinking up times, shops can have early closing on a wednesday and so on.

thanks
Fizzby

2004-04-07 14:28:41
You look at a platinum spider staff in your inventory...You see a short black staff, capped with a blood-stained platinum spider.This item seems to be weapon.It weighs approximately 7 lbs.This item appears meant to be wielded as a weapon.It is buggy.

builder
Fizzby

2004-04-07 14:29:03
(that's the exact text when i examine it, btw, that last bit wasn't merely a statement)

thanks.
Veni

2004-04-07 15:52:25
help class stills says "Martial artists and rangers still exist in the game"

level 1. mars are gone forevah!
Faraday

2004-04-07 17:20:14
an Empower spell, Lord mage CD, which can be used to add +1 random stat to a weapon or armor, with a high chance to destroy the item and raises it's level by 2

level 3
MEKRiTH

2004-04-07 19:31:56
allow the act_drift flag to be modified by stay_terrain and stay_area, rather than be inherently stay terrain

builder since I don't know what act_drift is...I must have missed something.
Wiseman

2004-04-07 19:58:36
sag in help highest list should be sge

level 2
Hideo

2004-04-07 20:33:59
lord paladin skill: lay hands. this is a souped up version of transfer life, reduces paladin to 1hp 1mana and gives them a 144 tic "taint" and fully restores the target.

no
Ranith

2004-04-07 20:40:40
i think the priest skill "martyr" makes perfect sense as a paladin skill.

Impossible considering the prereq chain.
Masahiko

2004-04-07 20:52:16
paladin innate, "zealotry" - the path of the zealot is only a possibility for the pure of heart and soul. the paladin is given the option to PERMANENTLY worship and devote to a god at lowmort

no.
Masahiko

2004-04-07 20:53:16
this sacrifice will be noted by the deity, in the form of greater bonuses and decreased penalties. (or whatever works codewise. perhaps only "thematic" gods should allow this sort of selection: Roixa, Gorn, Bhyss, etc would not be interested in a fanatic)

maybe I'll code the sac stuff this week...otherwise consider sac/prayer temporary.
Hideo

2004-04-07 20:58:08
lord paladin cd "sanctify" - renders an object of the paladin's permanently invulnerable from damage, stomp, or detonation, but the spell carries a chance of corruption, weakening the object and rendering it dark anti-good. also binds the item to the paladin permanently.

thanks. I love how everybody just throws the same idea at me 10 times per week to wear me down. If it wasn't so successful, I'd think it humorous.
Chrois

2004-04-07 21:33:17
when ice arrow is casted as a spell, it consumes mana

Devastant can consider this...
Kenderkin

2004-04-08 10:56:21
test

[TEST TRIGGER INITIATED]:: Your test has been confirmed. Autodestruct in 5 minutes.
Kenderkin

2004-04-08 10:57:14
Necromancers thrive on the study of the dead and dying. They are fascinated by corruption, graveyards and the macabre This fascination extends to their magical powers; a necromancer is never satisfied with knowing about death, he must actually reach out to death with his magical essence, seeking to embrace it.

cool.
MiNDeSTo

2004-04-08 11:06:14
an interesting way that portal could be changed to focus more on rooms than mobs would be to have a memory skill where the caster commits certain rooms to memory so they can focus a portal to those rooms. They would have to be in the rooms to memorize them. not sure if there should be a limit to amount of rooms a player could

no
MiNDeSTo

2004-04-08 11:19:23
cnt. memorize. Could be dependent on intelligence of the caster. Having portal set like this could reduce it's twinky nature. I always thought as portal as an extremely special, powerful spell. It doesn't seem so in avatar. It is taken for granted and used as a crutch more so than anything. Thanks.

it's a crutch because it's too powerful. if it only took you to an area instead of a specific target, I'm sure it wouldn't be as much of a crutch.
Melanarchy

2004-04-08 13:17:13
I'm getting odd random characters in my prompt after typing eq, 31m before the start of my prompt replacing the color code that should be there, I can provide more information, I have a feeling it has something to do with renames

possibly.
Darkwolf

2004-04-08 13:18:28
Change train command display to show "Base" hp/mana/mv rather than "Current"

the values are base...you want the column header to be renamed...I disagree. I'm not going to do a hunk of code just so you know what non-gear affect base you're at.
Darkwolf

2004-04-08 13:20:13
Sneak/Move would be more interesting/realistic if it employed a saving throw system like spells. This would also allow certain classes like rogues to be more adept at hiding from mobs. It makes little sense that mobs and players can either see all hidden things all the time or none at all.

it does make sense.
Utena

2004-04-08 19:42:39
remove ALL charm spells - most people use them for annoying reasons like moving mobs

they are mostly removed.
Lorimel

2004-04-09 08:20:38
the Racial Pose for Centaur appears to have serious effects on mobs. I have been in combat repeatedly where I am getting my butt kicked and done the RP and then easily won the fight. I don't mean to be cheating so I am reporting it, maybe its all in my head but wanted to be sure. thanks.

heh. cool. go rpose!
Lorimel

2004-04-09 10:53:25
walking to bank from aelmon i had 600 gold pickpocketed in those 5 moves. this may or may not be a bug but it is quite ridiculuos as archers have real expenses for kits and bows. any suggestions, besides demon basnk I mean ?

heh. travel w/ gems.
Faraday

2004-04-09 11:41:45
Code intelligence to have a more noticeable affect upon successful casting percentage. If there exists a function that does this, recode it to be more drastic. It makes no sense whatsoever to have anything with less than 10 intelligence able to cast anything, regardless of race.

not now
Hideo

2004-04-09 12:02:35
nofight does not prevent spec_assassin mobs from starting combat, but it does prevent them from hurting you.

stinkin spec_assassins! Level 3: Make sure spec_assassin checks nofight.
Ramko

2004-04-09 12:25:38
Prereq for remorting mino is orc, and dragon lizardmen and lower remort level to elf-hie / gob-hob types?

I must be tired. this confuses me.
Utena

2004-04-09 13:10:21
additional level of devotion for lords

no
Hideo

2004-04-09 13:48:45
when you are in aim/held lag, you do not see any spells cast. is this intentional?

hmm. not intentional. odd, in fact.
Hideo

2004-04-09 13:48:51
(applies to vs, rituals, etc as well)

very odd. Maybe devastant knows.
Darkwolf

2004-04-09 13:52:37
look map in this room yields: "Map isn't finished yet. Love, Mega." I love Mega, too, but maybe an actual map could be put here?

hah. builder
Amata

2004-04-09 16:23:55
since we do want lowmorts to play through lowmort, but many hero alts do not wish to, it might seem fair that experienced players could have an option to get through lowmort faster. Perhaps allow if an altof is set of a hero/lord alt, then a dif exp gain for lowmorts with heroes?

uhm. no.
Patchwork

2004-04-09 17:25:19
since ents are essentially plants, can they possibly heal faster during daylight hours, losing heal regen during nighttime..

har har har! how fun! level 3: racial_sunheal for Ents!
Galladan

2004-04-09 18:38:23
ent needs an entry in help tnl, although sadly it will skew that nicely shaped out table we've got going.

already taken care of.
Tes

2004-04-09 20:22:18
have portal names colorized based upon how bad the area is ei:red portal-bad, green portal-good

eww. no.
 

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