Login
Username

Password

Remember Me

Learn how to register!
or
Forgot your password?
Request a new one!
Support
Like on FacebookLike on Facebook
Vote for AVATAR at TopMudSites!
Vote for AVATAR on TMC!
Follow us on Twitter
Donate to AVATAR using PayPal - Thank you!
Polls
What is your favorite anniversary event?
- view results -
Newbie Tip
Using the Pray Channel (HELP PRAY) is a great way to get immediate Angel help. - Catt
Users Online
Guests Online: 3
No Members Online

Member Count: 528
Newest: Troyu
Search Ideas
Player: Containing text:
 
2005-04-02
Ideas
Waite

2005-03-26 02:48:33
make SoL rooms lloydable, so we can shrine and regen mana a lil faster in there...not like it removes any danger or anything

What's that? Add drift mobs to SoL so you can't regen there so easily?
Sethica

2005-03-26 04:22:58
Why not make remove all and wear all show less spam for the wearer, or make a toggle? 'You remove all of your equipment' instead of the normal 21 line

Because it's very easy to muck things up that way
AEton

2005-03-26 07:47:50
change white fire saferoom message from "You are denied from turning undead due to the safe nature of the room." to something that reflects the anti-demon nature of the white fire spell (or just doesn't mention undead)

lvl 2, change the msg for all those spells to "You can't cast that here." or something generic.
Gehenna

2005-03-26 17:46:58
when we finished the ritual on Scalybane, apparently he had spammed maelstrom or something and he still damaged the mob from Thorngate.

Hrmmm.
Waite

2005-03-26 19:50:50
make altof work bidirectionally, so frunk can wear waite's gear and waite can wear frunk's gear

I think this is pretty near impossible or we'd already have done it. I'll ask DW when he's better.
Cleites

2005-03-27 01:04:52
aural shield. new lord level spell for mag/wiz (or maybe psi or cle) that would allow a group member to shield an entire group from area spells. this would convert a certain percent damage from the area spell against the caster (shielding larger groups would hurt more than small

No way. The drawback you designed shows you're thinking, but I just don't want that many people immune to area spells.
Patchwork

2005-03-27 05:00:18
warrior skill: last ditch stand, warriors, more than 3 can create a temp shield wall, to protect a group while others flee or to create a temp barrior

Sort of unnecessary. If a group flees and you;'re the only one left fighting, the mob will only be interested in you. It won't pursue any of your friends.
Downfall

2005-03-27 12:06:30
a staff you can brandish with a lvl 51 spell of portal

It wouldn't do anything. No way to signify target.
Xyth

2005-03-27 16:28:08
repair skill removes reinforce extra hp, fix please

lvl 2, repair should not recalc hps
Xyth

2005-03-27 22:22:09
Have weight of player's wield checked versus the player's STR score when parrying. If wield is too heavy, have it knocked out of player's grasp.

Perhaps as part of a comprehensive system of critical failures, but it's a bit off by itself.
Semyr

2005-03-28 02:51:24
allow deposit all, to deposit gemstones also

lvl 3, gemstones should be more convenient than cash
Waite

2005-03-28 15:54:58
report alignment, since we can report just about every other stat individually

c 'know alignment' person whose alignment you need to know
Firenze

2005-03-28 23:39:43
a dispel spell for all spells.

Befriend a priest or level until you get ablution
Lordy

2005-03-29 05:09:07
perhaps an anticipate pill/potion somewhere in avatar?

Perhaps group a psion?
Lordy

2005-03-29 05:11:24
As a mage i seem to have a bit of trouble killing when hogging as i miss sooo much, with 20000 hit i have missed 3 times in one fight, for hog could mages/wzd/psi get a boost to spells instead of the hit/dam?

Try smaller mobs. Hitting has a huge lvl vs. lvl comparison.
Lordy

2005-03-29 05:17:47
a boost mana spell on eq? can only be cast on items that have mana already increasing the mana of the item but as you do it you trade off base ac of item as it becomes more 'brittle' the more magical you make it?

I had a similar idea once. I may yet imp it. We'll see. I'm not going to task it tho.
Xerxes

2005-03-29 13:18:31
make it so you can't smith your gear while killing the smith. you'd think he was preoccupied...

lvl 2
Blackout

2005-03-29 15:52:21
I dont think Pals Should get innocence because why the hell would a warrior/caster use a peace spell?

They wouldn't. Who said they're getting innocence?
Monty

2005-03-29 22:59:46
config +blind will does not only change channel config but also does not allow you to see people/mobs exit/enter the room.

Yes.
Nerf

2005-03-29 23:25:19
make the stands permant sphere of silence, some people seem to find it "funny" to spam 30 times with the same social, which in turn provokes another person to spam the same

The perils of public places I'm afraid.
Stasia

2005-03-30 10:35:26
a spell that would explode a door open for wizards
Towner

2005-03-30 10:36:28
How about a spell similar to the knock spell in D&D that would unlock a lock. I realize this is supposed to be the domain of the rogue, so maybe make it a class definer for mag/wzd

I wouldn't allow it to work on any door that had any type of protection, which means nobody would use it, so what's the point? Befriend a rogue or learn the areas well enough to find the keys.
Galladan

2005-03-30 12:44:30
a quaff that would transform a lord into a true hero instead of a shadow for a period. Afterwards the lord is at 1/1/1 and unable to regenerate for 100+ tics,

Exactly how much free time do you think coders have?
Pico

2005-04-01 12:59:58
make spell length and ac-modification subject to a slight randomness, with worship-modifiers increasing chance to be either at low or high end of the

Lvl 3; add a slight random variance to spell length and ac modification. Like -2/+2%, only applied if worshipping. Atheist spells are always the same.
Arkai

2005-04-01 14:28:53
I think there should be a class, possibly remort or not called something like Soldier. The idea would be that soldiers when working together would gain benefits based on how many soldiers were in the group. There could be kick-like extra attack could be forced march which would also be based on how many soldiers exectuted it. they could gain ranks which would add morale to other groupies that weren't

I like the idea of a martial "teamwork" class but it's needs some serious design, so that it's not weak w/o teamwork yet not twinky with it. And of course the problem with any warrior based sub class is that warriors are very powerful.
Nodens

2005-04-01 15:52:19
A "debate" channel would be a welcome addition!

I like the idea but I fear it would turn into the designated borderline flaming channel.
Galladan

2005-04-01 16:55:40
gravediggers sight - syntax "c spell plane" shows all corpses on target plane, similar to casting 'c locate object pccor' if one were on that plane

lvl 2, but better name. Dont care who it's for but dont give it to everybody.
 

34826700 Unique Visits

Powered by PHP-Fusion v6.01.18 © 2003-2007

Shoutbox
You must login to post a message.

Cerdwyn
Aug 16 2022 03:24
booooooo

Qismat
Aug 02 2022 22:13
Daeron is running Push Your Luck now. Mini-HoG just ended!

Halari
Jun 30 2022 04:23
It is!

Vanusk
Jun 28 2022 23:55
Testing. Testing. This thing on?

Qismat
Aug 17 2021 05:50
Halfway through August and so many events yet to go! Log in now to join our newest event.

Shoutbox Archive
Game Updates
Mar 28 2024 01:45
There is a disturbance in the realm as Noorm fails to become a Lord at sublevel 532.
Mar 28 2024 01:40
The Ultimate Dragon viewing room is now closed!
Mar 28 2024 01:26
The Ultimate Dragon viewing room is now open for business! Come witness the carnage!
Mar 28 2024 01:06
There is a disturbance in the realm as PFiRRG fails to become a Lord at sublevel 313.
Mar 27 2024 02:19
Sheek successfully morphs from Hero 422 to become Lord Sheek.