|if someone rescues verm and breaks boon at lord, have em heal the rescuer 5k. there should better incentive to rescue pals at danger so not everybody is afraid to do so during times of emergency
|stormlord lord level- redo cyclone (or something similar to it?) Idea is allow a sustained spell that encompasses a group with a air-type zephgr
|thats... air-type zephyr that blocks 50% or incomming longshot attempts.
|nm read the Gale helpfile. Wonder why no stms (even the whole 2 at lord who have ever run) don't use it..
|lord level bci skill, does half(or less) the damage of assassinate but scrambles the target
|Is anyone looking into the bzk rites that still don't work? Just wondering since I haven't seen or heard anything about this in a long time. Think they were scheduled to be taken care of, but dunno if anything has been done for them.
|allow converting 2 leadership points into 1 questpoint
|harpy remort race which has a psi bonus
|whois should show shadowed or not
|lord or legend level prs/cle spell to change align instantly
|pal get double hit at 500, they still only have third attack so its not a big boost, but will help their appeal more
|when I coded zombiefest, it was to see if I could somehow spread a disease ala zombie through combat. the ultimate goal was to create a werewolf or vampire system. the groundwork is there...feel free to use it as a starting point.
|spell to make doors passdoor-proof
|update the avatar olympics area, add in competitors for different events of different races/specs
|skin corpse item, timered light which provides ac and/or hrdr higher than what is normally available
|Alertness should pick up on rogues using sleight of hand.
|make racial sneak last longer
|ability to disarm offhand weapon? why can u only disarm main
|remove the last few lines from help lotto (I recall writing that help file 8 years ago)
|wizard skill - cast a single-target only spelll
|sorry, I'll try again when not on telnet :p
|smith <weapon> edge: Make smith have an option to fix weapon's edge condition. Would remove all prior sharpens but bring edge condition to like new. Cost - VERY expensive!!! but sooooo damn worth it. plsplspls!
|Wizard spell lord level 250. Locate object across planes. Havn't thought of a cool enough name yet.
|new mnd/psi spell: biodrain. drains biological affects from the target(including regen and poison, possibly others) and gives mana to the caster. exhausts for 5 tics after use.
|make cen's racial kick like tail and claw instead of breath
|re: Gronolt's pgem shard idea. Rework the old cleric "perfection" spell to reassemble a number of gem shards of the same type (say 4) back into a perfect gem.
|When people descend from legend, leaving the teams uneven, enable morph code for lords to fill the uneven team slot. Disabled when teams are even again.
|is there any reason why druids can't go paladin like clerics can?
|diversify class remort options a little bit but with increased levels to reflect lesser class similarity between current class and remort class
|add bld to help remort->bzk
|give monks spirit link
|put information regarding the colors in help affects
|Please undo the code making affects white. It's been green for 12 years, if people want it a diff color they could always trigger it.
|would be cool if having a spot on help highest(also just being help highest but not on the list) would give you a certain insignia of some kind something not that twink but desirable, that would give new meaning to help highest and would make more ppl go for the spot, making it more of a challange an a kind of quest if you like :)
|concerning last idea: obviously you would lose the insignia as soon as someone else took your place on help highest
|allow fusiliers to get the ultimate gauntlet when defeating the dragon
|disarm traps for shf at hero level
|wizard Legend maybe, "Sunburst" combines cacophony, blind, and weaken into an area spell.
|make colored affects a toggle
|new spell for mage at 101
|lvl 101 mage offensive spell, deathsphere, cast 'deathsphere' <mob> messgae (You create a ball of lightning and hurl it at your opponent) same damage as disint w slight chance to stun (<person> utters the words 'deathsphere')
|and slightly less mana like only 3 or something
|sparks that fly of the attack woul dhave small chance of initiating battle w/ those in room
|if you're going to add colours to affects, make it be configurable. I want it so that I can make sanc appear yellow and other spells different colours.
|slam:(needs better name :P) a version of bash useable without a shield for large races with low dex to slam a mob down with thier brute strength
|Include in the racials' help files the races that posses the racials (eg, help powerswing includes a list of the races that have powerswing)
|have config -battleother work w/ dancing weapon/fandango
|give everyone all max gains all the time so no one would ever complain about bad gains, and everyone of the same race/class with the same worship would have the same stats.
|A Casino for betting gold
|legend and titan gold limits need added to help bank
|more lag when failing spells, pls
|review bld. doesn't seem like they fit much of a niche, and there isn't anything they appear to be good at that other classes aren't already better at by design.
|fus should only fletch stones/darts and arc only arrows/bolts
|shorten fletch lag for stones (or for all items)
|filter syntax for locate object, exam c 'locate object' sword -rusted
|make the weapon explosion red for enchant weapon like how it is for enchant armor's vape.
|make items insurable in sand
|Add an angelic flag to complement the Demonic one for evil aligned characters when affected by holy sight or detect alignment.
|Please re-imp astral projection.
|Except in Sanctum, let lords be shadowed there.
|a way to cancel held shot after u've typed held
|qps to worship as a mnd? and or qps to change worship instead of pracs
|Please make calm and awe NOT work on lord mobs. thanks
|a racial ability for dwfs to hold items in their beard
|grant death info to priests at level 25, and paladins at 20 when they gain gurney and mercy. there may not be many crs that can be done at that level, but with the spells it wouldn't be wrong to let them help lower level people with corpse retrieving.
|spec_magiceater spec that allows mobs to absorb casting damage and spit it right back out at the caster
|Remove lag when you try to heighten senses on top of holy sight.