2 immortals, supreme or higher, need help files, add as independent tasks on ideas list if not already present -- Spire and Orion
lvl 0; spire and orion must provide helps covering themselves or lose 1 imm level a week and be spanked.
allow the affects command to take an argument. shows how long on THAT spell. so aff water shows how logn water is on for
lvl 3; make it a spell. parse the spell name then call the appropriate is_affected_x macro. "Timer." Low cost, low lag, self only.
When a corpse animating mob animates a corpse, the animated corpse should have a level dependant on the level of the animator. Level 10 mobs producing level 30 zombies doesn't seem right. Same for level 80 mobs.
Lvl 3; animated corpses should be the level of the corpse - 3.
Code a check against people's multi register lists before giving a message to read 'help multiplay' upon logging on. Keep the appropriate info warning though.
Mobs dodge smash, why not dodge spells? Or Negate/Reflect them?
Because smash has no cost.
outlaws that loose link are getting sent to aelmon again and getting killed. didnt they used to get sent to nom? its suposed to be for safety not surefire lost