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Member Count: 541
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Search Ideas
Player: Containing text:
 
2008-09-27
Ideas
Artim

2008-09-20 08:29:09
Allowing newly created characters (poss only inexperienced mudders) to see when they enter a new area. This would allow for easier navigation through beginer areas.

they do.
SlythO

2008-09-21 01:38:04
slip/disengage for shf

no. The current distribution is intentional.
SerpSor

2008-09-21 03:18:24
race with no fail for skills, but it's casting power is about that of a scambled giant

no. It will only be used for brutes, and not being able to cast will not be a penalty at all.
Durloff

2008-09-21 12:53:20
mob spell that reduces regen on players. use this more commonly that unrest.

yes. do this: For unrest affect, apply it with a regen modifier value. If value > 85, have it function as currently, otherwise it will work as regen reduction. Make it stackable if easy.
Cerdwyn

2008-09-21 13:57:31
can witchtrap be coded as a command just like jar?

yes. to to_do list.
Banquo

2008-09-21 14:38:18
Mindbenders should be able to control zombies and make them fight in combat for them. The mindbender does this by extracting little brain-morsels from the heads of groupmembers to reward the zombie when its actions please the mindbender. There should be a chance that the zombie decides to go for the juiciest brain of them all: the mindbender's.

cute :) but no.
Kariya

2008-09-22 08:29:43
create a toggle/option that allows imms to give hog to only a certain tier.

K, please see me or email on intended usage.
SlythO

2008-09-22 12:15:24
racial claw for golems

no
SlythO

2008-09-22 15:04:21
increase player storage space across the board, by wt and item numbers. the limits don't seem to serve any necessary purpose as is, and long-time players accumulate quite a few souvenirs that they like to keep without having to make multiple additional alts to hold them all.

give it some time. We want to check the usage of it, how it works, performance implications, procedures etc. After a while we can review storage space and cost etc.
SlythO

2008-09-22 15:06:35
give druids barkskin at a lower level since they're the only class for which it's in-class. level 50 seems appropriate.

no
SlythO

2008-09-22 17:30:32
stance for shf (lord) that incurs a curse-like affect on successful hits, make it stack. call it "cursed palm" or somesuch.

not exactly like that, but maybe. to idea stash, label shf, affliction transfer (also apply this label to the idea for poison transfer)
Durloff

2008-09-22 18:06:27
revamp riposte to work well. For mobs and PLAYERS. Currently it works better for unarmed characters (shouldn't be) and usually only works for mobs. War/bld oriented.

have you checked that with battlespam?
SlythO

2008-09-22 18:15:05
the problem with bld is that all of their stances are designed for tanking, but they're designed to run in hitgear and don't have much in the way of hp. an easy fix for this would be to give them a milder version of ignore pain, call it blade fury, that reduces dmg taken when ac is below a certain point for the first 2ish rounds. this will allow

their existing stances to function normally and make them r
SlythO

2008-09-22 18:15:13
*reasonably playable

No to ignore pain version for other classes.
Durloff

2008-09-22 18:38:24
Lord level, psion level 250: or 100..

MAss dread spell. It would be quite useful.
Odon

2008-09-23 01:21:13
Make the multiplayer notice show up in the color red please. I've accidentaly forgot an alt connected while making sure they were all updated on saved dates... and it took me a couple minutes to notice, because the warning was just in regular green color. Red would make it definitely more noticable.

nod, do this.
Hruodland

2008-09-23 04:51:17
please make a sanc down down

shrug.
BiN

2008-09-23 15:22:27
bonus kick dmg for gorn worship

shrug. Can't see a reason why it should be changed.
Alastor

2008-09-23 17:24:18
give prs create shrine as a hero level spell

no
Irxyn

2008-09-24 14:59:32
make help demonfire hero level since it is somewhat present at hero

no
Irxyn

2008-09-24 15:00:44
make alertness/awareness de-activateable - logically it makes sense that a rogue/archer would return to a more relaxed less alert state if they so chose in order to not have to keep track of everything that happens

that would have to be combined with a cute exhaust on it. Still want it?
Irxyn

2008-09-24 15:04:55
people will probably hate me for this, but bodyguards being able to intercede when monitor is attacked by mobs they can't see seems a little strange - but since (atleast imo) they're a pretty weak class and this is nerfing them a small amount, see next idea:

you could argue that they are able to sense something going on, with altertness up. But yeah. Check current behaviour with regard to mobs they can not see, discuss how to amend though.
Irxyn

2008-09-24 15:06:13
forceful interception - bodyguard skill that when wielding a hafted weapon or using a shield, gives them a chance to knock the attacker down on intercede (or potentially even normal rescue) as they lunge at the target to get in the way

to idea stash, if done, then only as stance that can not be up all the time.
Mringasa

2008-09-25 10:25:42
Have note catchup/note catchup all not catch up notes on the personal board like it does for the Imm Board.

why not simply read your personal notes first? But shrug, any other opinions on that?
Creepy

2008-09-25 12:24:06
dancing weapon for bci at lord

no
Syl

2008-09-25 21:51:45
disengage shouldn't make groupies follow you (if possible)

slip/disengage stuff, assign to Pulse: - no following on disengage (should not happen anyway, but make sure) - slight increase in disengage lag - remove extra damage from midfight attack bashed mobs, too twinky
BiN

2008-09-25 23:32:55
allow shf to blackjack without using a blackjack, since they would probably do it empty-handed

no, might make sense, but not going to remove the requirement for a rogue tool
Creepy

2008-09-26 13:45:59
change hor tnl to 1052 to put it more in line with the other half-races

no.
Wesley

2008-09-26 22:30:22
room display for failed skin corpse: playername slices and hacks at the corpse of mobname, getting blood everywhere.

do this: add room message for failed skinning. But don't describe it as quite as unskilled an attempt.
 

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