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Search Ideas
Player: Containing text:
 
2009-01-24
Ideas
Alrin

2009-01-17 14:16:25
A wzd ritual spell learned through a spellbook that would stop mobs/other players from casting detonation while the wzd is maintaining the spell. When a detonation spell is negated the wzd's mana is drained by 1k-2.5k (based on the mob's level?). The wzd and the mob are both then stunned (wzd would still be maintaining the spell, but can't break it for 10 seconds?). Spell name: Kinetic Dampening.

nah. wzd are neither masters of sustained spells nor kinetics.
Alrin

2009-01-17 14:18:31
Alternate name: Kinetic Disruption, Kinetic Deflection... hehe, :p
Dive

2009-01-18 01:51:40
I noticed that Heroic Boon and Joined Boon (so far) are not visible in the 'spell' command (to find out how much mana they cost.) Would be really great to be able to see the mana cost of these spells :) Thanks.

yeah, this should now be finally fixed
Dive

2009-01-18 02:19:27
One small thing I'm noticing as a pre-superhero Paladin is that mana regen is lacking while in combat. My idea is adding in a Pennant that allows small regeneration rates while a paladin is fighting, especially tanking.

not at this time, but .. add to the paladin list of ideas please Wir
Hahai

2009-01-18 03:19:00
lord bld skill: mystic dodge :: allows the bld a chance to dodge spells (area and targetted)

not like that.
Kenji

2009-01-18 22:15:53
HELP ASSIST helpfile, maybe even list a few low level mobs that are famous for assisting

documentation, add this
Septerium

2009-01-19 16:56:40
quicken 0 should turn quicken off or quicken 1 like surge 1 turns surge off

shrug. off is pretty clear.
Simpleton

2009-01-20 10:17:13
gear with class-specific mods (like archer gear, but for rogues, for example). Specifically, boots that increase your base sneakiness, gloves that aid lockpicking, shields that are better for bashing, etc

can't really without a revision of all gear everywhere.
Simpleton

2009-01-20 10:18:28
cont'd - class specifc ones as well like certain boots will improve monk kick dmg or gloves that increase monk openhand damage

as above
Skorf

2009-01-20 23:47:27
Could we get the same 'relative alignment' that shows up in the prompt shown on the group screen instead of '?????' for low level characters

not enough space I guess.
Briney

2009-01-21 02:12:52
Help file for fatigue / 'racial fatigue'

documentation. add this
Zaffer

2009-01-21 08:45:26
Add the note stating that embedded gems disappear when you log off/locker an item in help embed instead of just help manifest.

documentation
Ebnodon

2009-01-22 00:42:33
Add a way/skill to un-embed gems out of an item, as long as it is not manifested. Add a risk of the gems breaking if they're removed, or a maximum ammount of "removals"... for example gem could put put in twice, removed twice... after that it'd break/destroy.

no
Dive

2009-01-22 06:07:50
BOON OF RENEWAL - Boon of Renewal grants mana to the Paladin any time they rescue an ally from genuine danger. The amount restored is based on the number of the attacking mobs, as well as the actual risk to the Paladin and its ally.
Dive

2009-01-22 06:09:34
BOON OF REJUVENATION - Boon of Rejuvenation grants mana to the Paladin's rescue target instead of themself. The peril of the situation determines the amount rejuvenated.

no.
Saude

2009-01-22 13:12:41
If a function for this does not already exist, adjust the help command to allow reading help files of a maximum level. i.e. Help <file> <level>, so that a lord might see the file as a hero would, etc.

good idea, not sure how easy to do. to idea stash
Glorm

2009-01-22 15:00:58
Insignia command should be usable while sleeping.

done
Alyce

2009-01-22 22:06:35
when a bzk who is already zerked scars again have some msg to say you have renewed your zerk status, rather than having to check aff all the time since all scar messages are the same

not that easy
Bonny

2009-01-23 05:10:13
Bladedance seems to need fixing. As far as I can tell it seems to do much the same thing as riposte. I have found that out of class riposte is much more effective than bladedance. Bladedance hits pulverizing, riposte hits eviscerating. Bladedance does not seem to hit more much if any more often either. Also, bladedance is temporary and exhaustable, If it were superior to riposte I could understand this b

bladedance is slated for review. Got a few ideas what to do. upcoming
Dive

2009-01-23 06:45:55
Some ideas for a new Undead race for Avatar - Skeleton - Strong melee, semi-weak casters, racial-swim, racial-nightvision, racial-claw... maybe racial-armor-bone or something similar. Just noticed we didn't have any Undead races ;]

intentional
Ist

2009-01-23 10:13:27
there should be a chance of a charge shield going off when someone tries to smith it, what with all the pounding out the dents and such.

shrug
Cuidador

2009-01-23 10:24:58
human female arc prestige amazon

other prestiges before that. At this point does not sound exciting
 

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